Logo Search packages:      
Sourcecode: afbackup version File versions  Download package

x_regex.c

#include <conf.h>
#include <version.h>

  static char * fileversion = "$RCSfile: x_regex.c,v $ $Source: /home/alb/afbackup/afbackup-3.3.8.1/RCS/x_regex.c,v $ $Id: x_regex.c,v 1.2 2004/07/08 20:34:45 alb Exp alb $ " PACKAGE " " VERSION_STRING;


/* Extended regular expression matching and search library,
   version 0.12.
   (Implements POSIX draft P10003.2/D11.2, except for
   internationalization features.)

   Copyright (C) 1993 Free Software Foundation, Inc.

   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 2, or (at your option)
   any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program; if not, write to the Free Software
   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.  */

/* AIX requires this to be the first thing in the file. */
#if defined (_AIX) && !defined (REGEX_MALLOC)
  #pragma alloca
/*  #undef  HAVE_ALLOCA_H
  #define   HAVE_ALLOCA_H     0*/
#endif

#include <x_types.h>
#include <stdlib.h>
#ifdef HAVE_MALLOC_H
# include <malloc.h>
#else
#ifdef STDC_HEADERS
#include <stdlib.h>
#else
char  *malloc ();
char  *realloc ();
#endif
#endif

#ifndef     _GNU_SOURCE
#define _GNU_SOURCE
#endif

/* We need this for `regex.h', and perhaps for the Emacs include files.  */
#include <sys/types.h>

#include <x_types.h>
#include <genutils.h>
#include <fileutil.h>

/* Get the interface, including the syntax bits.  */
#include <x_regex.h>

#define     GETOUT      { goto getout; }

#ifdef      HAVE_REGEX_H
#include <regex.h>
#endif

#ifndef     HAVE_RE_COMPILE_PATTERN

/* The `emacs' switch turns on certain matching commands
   that make sense only in Emacs. */
#ifdef emacs

#include "lisp.h"
#include "buffer.h"
#include "syntax.h"

/* Emacs uses `NULL' as a predicate.  */
#undef NULL

#else  /* not emacs */

/* We used to test for `BSTRING' here, but only GCC and Emacs define
   `BSTRING', as far as I know, and neither of them use this code.  */
#if HAVE_STRING_H || STDC_HEADERS
#include <string.h>
#ifndef bcmp
#define bcmp(s1, s2, n) memcmp ((s1), (s2), (n))
#endif
#ifndef bcopy
#define bcopy(s, d, n)  memcpy ((d), (s), (n))
#endif
#ifndef bzero
#define bzero(s, n)     memset ((s), 0, (n))
#endif
#else
#include <strings.h>
#endif

/* Define the syntax stuff for <, >, etc.  */

/* This must be nonzero for the wordchar and notwordchar pattern
   commands in re_match_2.  */
#ifndef Sword 
#define Sword 1
#endif

#ifdef SYNTAX_TABLE

extern UChar *re_syntax_table;

#else /* not SYNTAX_TABLE */

/* How many characters in the character set.  */
#define CHAR_SET_SIZE 256

static UChar re_syntax_table[CHAR_SET_SIZE];

static void
init_syntax_once ()
{
   register Int32 c;
   static Int32 done = 0;

   if (done)
     return;

   bzero (re_syntax_table, sizeof re_syntax_table);

   for (c = 'a'; c <= 'z'; c++)
     re_syntax_table[c] = Sword;

   for (c = 'A'; c <= 'Z'; c++)
     re_syntax_table[c] = Sword;

   for (c = '0'; c <= '9'; c++)
     re_syntax_table[c] = Sword;

   re_syntax_table['_'] = Sword;

   done = 1;
}

#endif /* not SYNTAX_TABLE */

#define SYNTAX(c) re_syntax_table[c]

#endif /* not emacs */

/* isalpha etc. are used for the character classes.  */
#include <ctype.h>

#ifndef isascii
#define isascii(c) 1
#endif

#ifdef isblank
#define ISBLANK(c) (isascii (c) && isblank (c))
#else
#define ISBLANK(c) ((c) == ' ' || (c) == '\t')
#endif
#ifdef isgraph
#define ISGRAPH(c) (isascii (c) && isgraph (c))
#else
#define ISGRAPH(c) (isascii (c) && isprint (c) && !isspace (c))
#endif

#define ISPRINT(c) (isascii (c) && isprint (c))
#define ISDIGIT(c) (isascii (c) && isdigit (c))
#define ISALNUM(c) (isascii (c) && isalnum (c))
#define ISALPHA(c) (isascii (c) && isalpha (c))
#define ISCNTRL(c) (isascii (c) && iscntrl (c))
#define ISLOWER(c) (isascii (c) && islower (c))
#define ISPUNCT(c) (isascii (c) && ispunct (c))
#define ISASCSPACE(c) (isascii (c) && isspace (c))
#define ISUPPER(c) (isascii (c) && isupper (c))
#define ISXDIGIT(c) (isascii (c) && isxdigit (c))

#ifndef NULL
#define NULL 0
#endif

/* We remove any previous definition of `SIGN_EXTEND_CHAR',
   since ours (we hope) works properly with all combinations of
   machines, compilers, `char' and `unsigned char' argument types.
   (Per Bothner suggested the basic approach.)  */
#undef SIGN_EXTEND_CHAR
#if (defined(CHAR_IS_SIGNED))
#define SIGN_EXTEND_CHAR(c) ((Int16) (c))
#else  /* unsigned char */
/* As in Harbison and Steele.  */ /* not quite (af) */
#define SIGN_EXTEND_CHAR(c) (Int32) ((((Int16) (c) & (Int16) 255)\
                        ^ (Int16) 128) - (Int16) 128)
#endif

/* Should we use malloc or alloca?  If REGEX_MALLOC is not defined, we
   use `alloca' instead of `malloc'.  This is because using malloc in
   re_search* or re_match* could cause memory leaks when C-g is used in
   Emacs; also, malloc is slower and causes storage fragmentation.  On
   the other hand, malloc is more portable, and easier to debug.  
   
   Because we sometimes use alloca, some routines have to be macros,
   not functions -- `alloca'-allocated space disappears at the end of the
   function it is called in.  */

#ifdef REGEX_MALLOC

#define REGEX_ALLOCATE malloc_forced
#define REGEX_REALLOCATE(source, osize, nsize) realloc_forced (source, nsize)

#else /* not REGEX_MALLOC  */

/* Emacs already defines alloca, sometimes.  */
#ifndef alloca

/* Make alloca work the best possible way.  */
#ifdef __GNUC__
#define alloca __builtin_alloca
#else /* not __GNUC__ */
#if HAVE_ALLOCA_H
#include <alloca.h>
#else /* not __GNUC__ or HAVE_ALLOCA_H */
#ifndef _AIX /* Already did AIX, up at the top.  */
UChar *alloca ();
#endif /* not _AIX */
#endif /* not HAVE_ALLOCA_H */ 
#endif /* not __GNUC__ */

#endif /* not alloca */

#define REGEX_ALLOCATE alloca

/* Assumes a `char *destination' variable.  */
#define REGEX_REALLOCATE(source, osize, nsize)                    \
  (destination = (UChar *) alloca (nsize),                        \
   bcopy (source, destination, osize),                            \
   destination)

#endif /* not REGEX_MALLOC */


/* True if `size1' is non-NULL and PTR is pointing anywhere inside
   `string1' or just past its end.  This works if PTR is NULL, which is
   a good thing.  */
#define FIRST_STRING_P(ptr)                           \
  (size1 && string1 <= (ptr) && (ptr) <= string1 + size1)

/* (Re)Allocate N items of type T using malloc, or fail.  */
#define TALLOC(n, t) ((t *) malloc_forced ((n) * sizeof (t)))
#define RETALLOC(addr, n, t) ((addr) = (t *) realloc_forced (addr, (n) * sizeof (t)))
#define REGEX_TALLOC(n, t) ((t *) REGEX_ALLOCATE ((n) * sizeof (t)))

#define BYTEWIDTH 8 /* In bits.  */

#define STREQ(s1, s2) ((strcmp (s1, s2) == 0))

#ifndef     MAX
#define MAX(a, b) ((a) > (b) ? (a) : (b))
#endif
#ifndef MIN
#define MIN(a, b) ((a) < (b) ? (a) : (b))
#endif

typedef UChar boolean;
#define false 0
#define true 1

/* These are the command codes that appear in compiled regular
   expressions.  Some opcodes are followed by argument bytes.  A
   command code can specify any interpretation whatsoever for its
   arguments.  Zero bytes may appear in the compiled regular expression.

   The value of `exactn' is needed in search.c (search_buffer) in Emacs.
   So regex.h defines a symbol `RE_EXACTN_VALUE' to be 1; the value of
   `exactn' we use here must also be 1.  */

typedef enum
{
  no_op = 0,

      /* Followed by one byte giving n, then by n literal bytes.  */
  exactn = 1,

      /* Matches any (more or less) character.  */
  anychar,

      /* Matches any one char belonging to specified set.  First
         following byte is number of bitmap bytes.  Then come bytes
         for a bitmap saying which chars are in.  Bits in each byte
         are ordered low-bit-first.  A character is in the set if its
         bit is 1.  A character too large to have a bit in the map is
         automatically not in the set.  */
  charset,

      /* Same parameters as charset, but match any character that is
         not one of those specified.      */
  charset_not,

      /* Start remembering the text that is matched, for storing in a
         register.  Followed by one byte with the register number, in
         the range 0 to one less than the pattern buffer's re_nsub
         field.  Then followed by one byte with the number of groups
         inner to this one.  (This last has to be part of the
         start_memory only because we need it in the on_failure_jump
         of re_match_2.)  */
  start_memory,

      /* Stop remembering the text that is matched and store it in a
         memory register.  Followed by one byte with the register
         number, in the range 0 to one less than `re_nsub' in the
         pattern buffer, and one byte with the number of inner groups,
         just like `start_memory'.  (We need the number of inner
         groups here because we don't have any easy way of finding the
         corresponding start_memory when we're at a stop_memory.)  */
  stop_memory,

      /* Match a duplicate of something remembered. Followed by one
         byte containing the register number.  */
  duplicate,

      /* Fail unless at beginning of line.  */
  begline,

      /* Fail unless at end of line.      */
  endline,

      /* Succeeds if at beginning of buffer (if emacs) or at beginning
         of string to be matched (if not).  */
  begbuf,

      /* Analogously, for end of buffer/string.  */
  endbuf,
 
      /* Followed by two byte relative address to which to jump.  */
  jump, 

      /* Same as jump, but marks the end of an alternative. */
  jump_past_alt,

      /* Followed by two-byte relative address of place to resume at
         in case of failure.  */
  on_failure_jump,
      
      /* Like on_failure_jump, but pushes a placeholder instead of the
         current string position when executed.  */
  on_failure_keep_string_jump,
  
      /* Throw away latest failure point and then jump to following
         two-byte relative address.  */
  pop_failure_jump,

      /* Change to pop_failure_jump if know won't have to backtrack to
         match; otherwise change to jump.  This is used to jump
         back to the beginning of a repeat.  If what follows this jump
         clearly won't match what the repeat does, such that we can be
         sure that there is no use backtracking out of repetitions
         already matched, then we change it to a pop_failure_jump.
         Followed by two-byte address.  */
  maybe_pop_jump,

      /* Jump to following two-byte address, and push a dummy failure
         point. This failure point will be thrown away if an attempt
         is made to use it for a failure.  A `+' construct makes this
         before the first repeat.  Also used as an intermediary kind
         of jump when compiling an alternative.  */
  dummy_failure_jump,

      /* Push a dummy failure point and continue.  Used at the end of
         alternatives.  */
  push_dummy_failure,

      /* Followed by two-byte relative address and two-byte number n.
         After matching N times, jump to the address upon failure.  */
  succeed_n,

      /* Followed by two-byte relative address, and two-byte number n.
         Jump to the address N times, then fail.  */
  jump_n,

      /* Set the following two-byte relative address to the
         subsequent two-byte number.      The address *includes* the two
         bytes of number.  */
  set_number_at,

  wordchar, /* Matches any word-constituent character.      */
  notwordchar,    /* Matches any char that is not a word-constituent.  */

  wordbeg,  /* Succeeds if at word beginning.  */
  wordend,  /* Succeeds if at word end.   */

  wordbound,      /* Succeeds if at a word boundary.  */
  notwordbound    /* Succeeds if not at a word boundary.  */

#ifdef emacs
  ,before_dot,    /* Succeeds if before point.  */
  at_dot,   /* Succeeds if at point.  */
  after_dot,      /* Succeeds if after point.  */

      /* Matches any character whose syntax is specified.  Followed by
         a byte which contains a syntax code, e.g., Sword.  */
  syntaxspec,

      /* Matches any character whose syntax is not that specified.  */
  notsyntaxspec
#endif /* emacs */
} re_opcode_t;

/* Common operations on the compiled pattern.  */

/* Store NUMBER in two contiguous bytes starting at DESTINATION.  */

#define STORE_NUMBER(destination, number)                   \
  do {                                                      \
    (destination)[0] = (number) & 0377;                           \
    (destination)[1] = (number) >> 8;                             \
  } while (0)

/* Same as STORE_NUMBER, except increment DESTINATION to
   the byte after where the number is stored.  Therefore, DESTINATION
   must be an lvalue.  */

#define STORE_NUMBER_AND_INCR(destination, number)                \
  do {                                                      \
    STORE_NUMBER (destination, number);                           \
    (destination) += 2;                                     \
  } while (0)

/* Put into DESTINATION a number stored in two contiguous bytes starting
   at SOURCE.  */

#define EXTRACT_NUMBER(destination, source)                       \
  do {                                                      \
    (destination) = *(source) & 0377;                             \
    (destination) += SIGN_EXTEND_CHAR (*((source) + 1)) << 8;           \
  } while (0)

#ifdef DEBUG
static void
extract_number (dest, source)
    Int32 *dest;
    UChar *source;
{
  Int32 temp = SIGN_EXTEND_CHAR (*(source + 1)); 
  *dest = *source & 0377;
  *dest += temp << 8;
}

#ifndef EXTRACT_MACROS /* To debug the macros.  */
#undef EXTRACT_NUMBER
#define EXTRACT_NUMBER(dest, src) extract_number (&dest, src)
#endif /* not EXTRACT_MACROS */

#endif /* DEBUG */

/* Same as EXTRACT_NUMBER, except increment SOURCE to after the number.
   SOURCE must be an lvalue.  */

#define EXTRACT_NUMBER_AND_INCR(destination, source)              \
  do {                                                      \
    EXTRACT_NUMBER (destination, source);                   \
    (source) += 2;                                          \
  } while (0)

#ifdef DEBUG
static void
extract_number_and_incr (destination, source)
    Int32 *destination;
    UChar **source;
{ 
  extract_number (destination, *source);
  *source += 2;
}

#ifndef EXTRACT_MACROS
#undef EXTRACT_NUMBER_AND_INCR
#define EXTRACT_NUMBER_AND_INCR(dest, src) \
  extract_number_and_incr (&dest, &src)
#endif /* not EXTRACT_MACROS */

#endif /* DEBUG */

/* If DEBUG is defined, Regex prints many voluminous messages about what
   it is doing (if the variable `debug' is nonzero).  If linked with the
   main program in `iregex.c', you can enter patterns and strings
   interactively.  And if linked with the main program in `main.c' and
   the other test files, you can run the already-written tests.  */

#ifdef DEBUG

/* We use standard I/O for debugging.  */
#include <stdio.h>

/* It is useful to test things that ``must'' be true when debugging.  */
#include <assert.h>

static Int32 debug = 0;

#define DEBUG_STATEMENT(e) e
#define DEBUG_PRINT1(x) if (debug) printf (x)
#define DEBUG_PRINT2(x1, x2) if (debug) printf (x1, x2)
#define DEBUG_PRINT3(x1, x2, x3) if (debug) printf (x1, x2, x3)
#define DEBUG_PRINT4(x1, x2, x3, x4) if (debug) printf (x1, x2, x3, x4)
#define DEBUG_PRINT_COMPILED_PATTERN(p, s, e)                     \
  if (debug) print_partial_compiled_pattern (s, e)
#define DEBUG_PRINT_Real64_STRING(w, s1, sz1, s2, sz2)                  \
  if (debug) print_double_string (w, s1, sz1, s2, sz2)


extern void printchar ();

/* Print the fastmap in human-readable form.  */

void
print_fastmap (fastmap)
    UChar *fastmap;
{
  Uns32 was_a_range = 0;
  Uns32 i = 0;  
  
  while (i < (1 << BYTEWIDTH))
    {
      if (fastmap[i++])
      {
        was_a_range = 0;
        printchar (i - 1);
        while (i < (1 << BYTEWIDTH)  &&  fastmap[i])
          {
            was_a_range = 1;
            i++;
          }
        if (was_a_range)
          {
            printf ("-");
            printchar (i - 1);
          }
      }
    }
  putchar ('\n'); 
}


/* Print a compiled pattern string in human-readable form, starting at
   the START pointer into it and ending just before the pointer END.  */

void
print_partial_compiled_pattern (start, end)
    UChar *start;
    UChar *end;
{
  Int32 mcnt, mcnt2;
  UChar *p = start;
  UChar *pend = end;

  if (start == (UChar*) NULL)
    {
      printf ("(null)\n");
      return;
    }
    
  /* Loop over pattern commands.  */
  while (p < pend)
    {
      switch ((re_opcode_t) *p++)
      {
      case no_op:
        printf ("/no_op");
        break;

      case exactn:
        mcnt = *p++;
        printf ("/exactn/%d", mcnt);
        do
          {
            putchar ('/');
            printchar (*p++);
          }
        while (--mcnt);
        break;

      case start_memory:
        mcnt = *p++;
        printf ("/start_memory/%d/%d", mcnt, *p++);
        break;

      case stop_memory:
        mcnt = *p++;
        printf ("/stop_memory/%d/%d", mcnt, *p++);
        break;

      case duplicate:
        printf ("/duplicate/%d", *p++);
        break;

      case anychar:
        printf ("/anychar");
        break;

      case charset:
      case charset_not:
        {
          register Int32 c;

          printf ("/charset%s",
                 (re_opcode_t) *(p - 1) == charset_not ? "_not" : "");
          
          assert (p + *p < pend);

          for (c = 0; c < *p; c++)
            {
            Uns32 bit;
            UChar map_byte = p[1 + c];
            
            putchar ('/');

            for (bit = 0; bit < BYTEWIDTH; bit++)
              if (map_byte & (1 << bit))
                printchar (c * BYTEWIDTH + bit);
            }
          p += 1 + *p;
          break;
        }

      case begline:
        printf ("/begline");
        break;

      case endline:
        printf ("/endline");
        break;

      case on_failure_jump:
        extract_number_and_incr (&mcnt, &p);
        printf ("/on_failure_jump/0/%d", mcnt);
        break;

      case on_failure_keep_string_jump:
        extract_number_and_incr (&mcnt, &p);
        printf ("/on_failure_keep_string_jump/0/%d", mcnt);
        break;

      case dummy_failure_jump:
        extract_number_and_incr (&mcnt, &p);
        printf ("/dummy_failure_jump/0/%d", mcnt);
        break;

      case push_dummy_failure:
        printf ("/push_dummy_failure");
        break;
        
      case maybe_pop_jump:
        extract_number_and_incr (&mcnt, &p);
        printf ("/maybe_pop_jump/0/%d", mcnt);
        break;

      case pop_failure_jump:
        extract_number_and_incr (&mcnt, &p);
        printf ("/pop_failure_jump/0/%d", mcnt);
        break;       
        
      case jump_past_alt:
        extract_number_and_incr (&mcnt, &p);
        printf ("/jump_past_alt/0/%d", mcnt);
        break;       
        
      case jump:
        extract_number_and_incr (&mcnt, &p);
        printf ("/jump/0/%d", mcnt);
        break;

      case succeed_n: 
        extract_number_and_incr (&mcnt, &p);
        extract_number_and_incr (&mcnt2, &p);
        printf ("/succeed_n/0/%d/0/%d", mcnt, mcnt2);
        break;
      
      case jump_n: 
        extract_number_and_incr (&mcnt, &p);
        extract_number_and_incr (&mcnt2, &p);
        printf ("/jump_n/0/%d/0/%d", mcnt, mcnt2);
        break;
      
      case set_number_at: 
        extract_number_and_incr (&mcnt, &p);
        extract_number_and_incr (&mcnt2, &p);
        printf ("/set_number_at/0/%d/0/%d", mcnt, mcnt2);
        break;
      
      case wordbound:
        printf ("/wordbound");
        break;

      case notwordbound:
        printf ("/notwordbound");
        break;

      case wordbeg:
        printf ("/wordbeg");
        break;
        
      case wordend:
        printf ("/wordend");
        
#ifdef emacs
      case before_dot:
        printf ("/before_dot");
        break;

      case at_dot:
        printf ("/at_dot");
        break;

      case after_dot:
        printf ("/after_dot");
        break;

      case syntaxspec:
        printf ("/syntaxspec");
        mcnt = *p++;
        printf ("/%d", mcnt);
        break;
        
      case notsyntaxspec:
        printf ("/notsyntaxspec");
        mcnt = *p++;
        printf ("/%d", mcnt);
        break;
#endif /* emacs */

      case wordchar:
        printf ("/wordchar");
        break;
        
      case notwordchar:
        printf ("/notwordchar");
        break;

      case begbuf:
        printf ("/begbuf");
        break;

      case endbuf:
        printf ("/endbuf");
        break;

      default:
        printf ("?%d", *(p-1));
      }
    }
  printf ("/\n");
}


void
print_compiled_pattern (bufp)
    struct re_pattern_buffer *bufp;
{
  UChar *buffer = bufp->buffer;

  print_partial_compiled_pattern (buffer, buffer + bufp->used);
  printf ("%d bytes used/%d bytes allocated.\n", bufp->used, bufp->allocated);

  if (bufp->fastmap_accurate && bufp->fastmap)
    {
      printf ("fastmap: ");
      print_fastmap (bufp->fastmap);
    }

  printf ("re_nsub: %d\t", bufp->re_nsub);
  printf ("regs_alloc: %d\t", bufp->regs_allocated);
  printf ("can_be_null: %d\t", bufp->can_be_null);
  printf ("newline_anchor: %d\n", bufp->newline_anchor);
  printf ("no_sub: %d\t", bufp->no_sub);
  printf ("not_bol: %d\t", bufp->not_bol);
  printf ("not_eol: %d\t", bufp->not_eol);
  printf ("syntax: %d\n", bufp->syntax);
  /* Perhaps we should print the translate table?  */
}


void
print_double_string (where, string1, size1, string2, size2)
    UChar *where;
    UChar *string1;
    UChar *string2;
    Int32 size1;
    Int32 size2;
{
  Uns32 this_char;
  
  if (where == (UChar *)NULL)
    printf ("(null)");
  else
    {
      if (FIRST_STRING_P (where))
      {
        for (this_char = where - string1; this_char < size1; this_char++)
          printchar (string1[this_char]);

        where = string2;    
      }

      for (this_char = where - string2; this_char < size2; this_char++)
      printchar (string2[this_char]);
    }
}

#else /* not DEBUG */

#undef assert
#define assert(e)

#define DEBUG_STATEMENT(e)
#define DEBUG_PRINT1(x)
#define DEBUG_PRINT2(x1, x2)
#define DEBUG_PRINT3(x1, x2, x3)
#define DEBUG_PRINT4(x1, x2, x3, x4)
#define DEBUG_PRINT_COMPILED_PATTERN(p, s, e)
#define DEBUG_PRINT_Real64_STRING(w, s1, sz1, s2, sz2)

#endif /* not DEBUG */

/* Set by `re_set_syntax' to the current regexp syntax to recognize.  Can
   also be assigned to arbitrarily: each pattern buffer stores its own
   syntax, so it can be changed between regex compilations.  */
reg_syntax_t re_syntax_options = RE_SYNTAX_EMACS;


/* Specify the precise syntax of regexps for compilation.  This provides
   for compatibility for various utilities which historically have
   different, incompatible syntaxes.

   The argument SYNTAX is a bit mask comprised of the various bits
   defined in regex.h.  We return the old syntax.  */

reg_syntax_t
re_set_syntax (syntax)
    reg_syntax_t syntax;
{
  reg_syntax_t ret = re_syntax_options;
  
  re_syntax_options = syntax;
  return ret;
}

/* This table gives an error message for each of the error codes listed
   in regex.h.    Obviously the order here has to be same as there.  */

static struct _re_err_pair_ {
  UChar     *msg;
  Uns32     num;
} re_error_pair[] =
{
  { (UChar *)NULL,                        REG_NOERROR,      },
  {  "No match",                    REG_NOMATCH,      },
  { "Invalid regular expression",         REG_BADPAT, },
  { "Invalid collation character",        REG_ECOLLATE,     },
  { "Invalid character class name",       REG_ECTYPE, },
  { "Trailing backslash",                 REG_EESCAPE,      },
  { "Invalid back reference",             REG_ESUBREG,      },
  { "Unmatched [ or [^",                  REG_EBRACK, },
  { "Unmatched ( or \\(",                 REG_EPAREN, },
  { "Unmatched \\{",                      REG_EBRACE, },
  { "Invalid content of \\{\\}",          REG_BADBR,  },
  { "Invalid range end",                  REG_ERANGE, },
  { "Memory exhausted",                   REG_ESPACE, },
  { "Invalid preceding regular expression",     REG_BADRPT, },
  { "Premature end of regular expression",      REG_EEND,   },
  { "Regular expression too big",         REG_ESIZE,  },
  { "Unmatched ) or \\)",                 REG_ERPAREN,      },
};

static UChar *re_error_msg(Uns32 eno){
  Int32           i;

  for(i = 0; i < sizeof(re_error_pair) / sizeof(re_error_pair[0]); i++){
    if(re_error_pair[i].num == eno)
      return(re_error_pair[i].msg);
  }

  return("Internal error: no message for this error number");
}


/* Subroutine declarations and macros for regex_compile.  */

static void store_op1 (), store_op2 ();
static void insert_op1 (), insert_op2 ();
static boolean at_begline_loc_p (), at_endline_loc_p ();
static boolean group_in_compile_stack ();
static reg_errcode_t compile_range ();

/* Fetch the next character in the uncompiled pattern---translating it 
   if necessary.  Also cast from a signed character in the constant
   string passed to us by the user to an unsigned char that we can use
   as an array index (in, e.g., `translate').  */
#define PATFETCH(c)                                         \
  do {if (p == pend) return REG_EEND;                             \
    c = (UChar) *p++;                                 \
    if (translate) c = translate[c];                              \
  } while (0)

/* Fetch the next character in the uncompiled pattern, with no
   translation.  */
#define PATFETCH_RAW(c)                                     \
  do {if (p == pend) return REG_EEND;                             \
    c = (UChar) *p++;                                 \
  } while (0)

/* Go backwards one character in the pattern.  */
#define PATUNFETCH p--


/* If `translate' is non-null, return translate[D], else just D.  We
   cast the subscript to translate because some data is declared as
   `char *', to avoid warnings when a string constant is passed.  But
   when we use a character as a subscript we must make it unsigned.  */
#define TRANSLATE(d) (translate ? translate[(UChar) (d)] : (d))


/* Macros for outputting the compiled pattern into `buffer'.  */

/* If the buffer isn't allocated when it comes in, use this.  */
#define INIT_BUF_SIZE  32

/* Make sure we have at least N more bytes of space in buffer.    */
#define GET_BUFFER_SPACE(n)                                 \
    while (b - bufp->buffer + (n) > bufp->allocated)              \
      EXTEND_BUFFER ()

/* Make sure we have one more byte of buffer space and then add C to it.  */
#define BUF_PUSH(c)                                         \
  do {                                                      \
    GET_BUFFER_SPACE (1);                                   \
    *b++ = (UChar) (c);                               \
  } while (0)


/* Ensure we have two more bytes of buffer space and then append C1 and C2.  */
#define BUF_PUSH_2(c1, c2)                                  \
  do {                                                      \
    GET_BUFFER_SPACE (2);                                   \
    *b++ = (UChar) (c1);                              \
    *b++ = (UChar) (c2);                              \
  } while (0)


/* As with BUF_PUSH_2, except for three bytes.  */
#define BUF_PUSH_3(c1, c2, c3)                                    \
  do {                                                      \
    GET_BUFFER_SPACE (3);                                   \
    *b++ = (UChar) (c1);                              \
    *b++ = (UChar) (c2);                              \
    *b++ = (UChar) (c3);                              \
  } while (0)


/* Store a jump with opcode OP at LOC to location TO.  We store a
   relative address offset by the three bytes the jump itself occupies.  */
#define STORE_JUMP(op, loc, to) \
  store_op1 (op, loc, (UChar *)(to) - (UChar *)(loc) - 3)

/* Likewise, for a two-argument jump.  */
#define STORE_JUMP2(op, loc, to, arg) \
  store_op2 (op, loc, (UChar *)(to) - (UChar *)(loc) - 3, (Int32)arg)

/* Like `STORE_JUMP', but for inserting.  Assume `b' is the buffer end.  */
#define INSERT_JUMP(op, loc, to) \
  insert_op1 (op, (UChar *) (loc), (UChar *)(to) - (UChar *)(loc) - 3, b)

/* Like `STORE_JUMP2', but for inserting.  Assume `b' is the buffer end.  */
#define INSERT_JUMP2(op, loc, to, arg) \
  insert_op2 (op, (UChar *) (loc), (UChar *)(to) - (UChar *)(loc) - 3, arg, b)


/* This is not an arbitrary limit: the arguments which represent offsets
   into the pattern are two bytes long.  So if 2^16 bytes turns out to
   be too small, many things would have to change.  */
#define MAX_BUF_SIZE (1L << 16)


/* Extend the buffer by twice its current size via realloc and
   reset the pointers that pointed into the old block to point to the
   correct places in the new one.  If extending the buffer results in it
   being larger than MAX_BUF_SIZE, then flag memory exhausted.    */
#define EXTEND_BUFFER()                                     \
  do {                                                      \
    UChar *old_buffer = bufp->buffer;                       \
    if (bufp->allocated == MAX_BUF_SIZE)                    \
      return REG_ESIZE;                                     \
    bufp->allocated <<= 1;                                  \
    if (bufp->allocated > MAX_BUF_SIZE)                           \
      bufp->allocated = MAX_BUF_SIZE;                             \
    bufp->buffer = (UChar *) realloc_forced (bufp->buffer, bufp->allocated);\
    if (bufp->buffer == NULL)                               \
      return REG_ESPACE;                                    \
    /* If the buffer moved, move all the pointers into it.  */          \
    if (old_buffer != bufp->buffer)                         \
      {                                                     \
      b = (b - old_buffer) + bufp->buffer;                        \
      begalt = (begalt - old_buffer) + bufp->buffer;              \
      if (fixup_alt_jump)                                   \
        fixup_alt_jump = (fixup_alt_jump - old_buffer) + bufp->buffer;\
      if (laststart)                                        \
        laststart = (laststart - old_buffer) + bufp->buffer;            \
      if (pending_exact)                                    \
        pending_exact = (pending_exact - old_buffer) + bufp->buffer;    \
      }                                                     \
  } while (0)


/* Since we have one byte reserved for the register number argument to
   {start,stop}_memory, the maximum number of groups we can report
   things about is what fits in that byte.  */
#define MAX_REGNUM 255

/* But patterns can have more than `MAX_REGNUM' registers.  We just
   ignore the excess.  */
typedef Uns32 regnum_t;


/* Macros for the compile stack.  */

/* Since offsets can go either forwards or backwards, this type needs to
   be able to hold values from -(MAX_BUF_SIZE - 1) to MAX_BUF_SIZE - 1.  */
typedef Int32 pattern_offset_t;

typedef struct
{
  pattern_offset_t begalt_offset;
  pattern_offset_t fixup_alt_jump;
  pattern_offset_t inner_group_offset;
  pattern_offset_t laststart_offset;  
  regnum_t regnum;
} compile_stack_elt_t;


typedef struct
{
  compile_stack_elt_t *stack;
  Uns32 size;
  Uns32 avail;                /* Offset of next open position.  */
} compile_stack_type;


#define INIT_COMPILE_STACK_SIZE 32

#define COMPILE_STACK_EMPTY  (compile_stack.avail == 0)
#define COMPILE_STACK_FULL  (compile_stack.avail == compile_stack.size)

/* The next available element.      */
#define COMPILE_STACK_TOP (compile_stack.stack[compile_stack.avail])


/* Set the bit for character C in a list.  */
#define SET_LIST_BIT(c)                         \
  (b[((UChar) (c)) / BYTEWIDTH]           \
   |= 1 << (((UChar) c) % BYTEWIDTH))


/* Get the next unsigned number in the uncompiled pattern.  */
#define GET_UNSIGNED_NUMBER(num)                            \
  { if (p != pend)                                          \
     {                                                      \
       PATFETCH (c);                                        \
       while (ISDIGIT (c))                                  \
       {                                              \
         if (num < 0)                                       \
            num = 0;                                        \
         num = num * 10 + c - '0';                          \
         if (p == pend)                                     \
            break;                                          \
         PATFETCH (c);                                \
       }                                              \
       }                                              \
    }       

#define CHAR_CLASS_MAX_LENGTH  6 /* Namely, `xdigit'.  */

#define IS_CHAR_CLASS(string)                               \
   (STREQ (string, "alpha") || STREQ (string, "upper")                  \
    || STREQ (string, "lower") || STREQ (string, "digit")         \
    || STREQ (string, "alnum") || STREQ (string, "xdigit")        \
    || STREQ (string, "space") || STREQ (string, "print")         \
    || STREQ (string, "punct") || STREQ (string, "graph")         \
    || STREQ (string, "cntrl") || STREQ (string, "blank"))

/* `regex_compile' compiles PATTERN (of length SIZE) according to SYNTAX.
   Returns one of error codes defined in `regex.h', or zero for success.

   Assumes the `allocated' (and perhaps `buffer') and `translate'
   fields are set in BUFP on entry.

   If it succeeds, results are put in BUFP (if it returns an error, the
   contents of BUFP are undefined):
     `buffer' is the compiled pattern;
     `syntax' is set to SYNTAX;
     `used' is set to the length of the compiled pattern;
     `fastmap_accurate' is zero;
     `re_nsub' is the number of subexpressions in PATTERN;
     `not_bol' and `not_eol' are zero;
   
   The `fastmap' and `newline_anchor' fields are neither
   examined nor set.  */

static reg_errcode_t
regex_compile (pattern, size, syntax, bufp)
     UChar *pattern;
     Int32 size;
     reg_syntax_t syntax;
     struct re_pattern_buffer *bufp;
{
  /* We fetch characters from PATTERN here.  Even though PATTERN is
     `char *' (i.e., signed), we declare these variables as unsigned, so
     they can be reliably used as array indices.  */
  register UChar c, c1;
  
  /* A random tempory spot in PATTERN.    */
  UChar *p1;

  /* Points to the end of the buffer, where we should append.  */
  register UChar *b;
  
  /* Keeps track of unclosed groups.  */
  compile_stack_type compile_stack;

  /* Points to the current (ending) position in the pattern.  */
  UChar *p = pattern;
  UChar *pend = pattern + size;
  
  /* How to translate the characters in the pattern.  */
  UChar *translate = bufp->translate;

  /* Address of the count-byte of the most recently inserted `exactn'
     command.  This makes it possible to tell if a new exact-match
     character can be added to that command or if the character requires
     a new `exactn' command.  */
  UChar *pending_exact = 0;

  /* Address of start of the most recently finished expression.
     This tells, e.g., postfix * where to find the start of its
     operand.  Reset at the beginning of groups and alternatives.  */
  UChar *laststart = 0;

  /* Address of beginning of regexp, or inside of last group.  */
  UChar *begalt;

  /* Place in the uncompiled pattern (i.e., the {) to
     which to go back if the interval is invalid.  */
  UChar *beg_interval;
            
  /* Address of the place where a forward jump should go to the end of
     the containing expression.  Each alternative of an `or' -- except the
     last -- ends with a forward jump of this sort.  */
  UChar *fixup_alt_jump = 0;

  /* Counts open-groups as they are encountered.  Remembered for the
     matching close-group on the compile stack, so the same register
     number is put in the stop_memory as the start_memory.  */
  regnum_t regnum = 0;

#ifdef DEBUG
  DEBUG_PRINT1 ("\nCompiling pattern: ");
  if (debug)
    {
      Uns32 debug_count;
      
      for (debug_count = 0; debug_count < size; debug_count++)
      printchar (pattern[debug_count]);
      putchar ('\n');
    }
#endif /* DEBUG */

  /* Initialize the compile stack.  */
  compile_stack.stack = TALLOC (INIT_COMPILE_STACK_SIZE, compile_stack_elt_t);
  if (compile_stack.stack == NULL)
    return REG_ESPACE;

  compile_stack.size = INIT_COMPILE_STACK_SIZE;
  compile_stack.avail = 0;

  /* Initialize the pattern buffer.  */
  bufp->syntax = syntax;
  bufp->fastmap_accurate = 0;
  bufp->not_bol = bufp->not_eol = 0;

  /* Set `used' to zero, so that if we return an error, the pattern
     printer (for debugging) will think there's no pattern.  We reset it
     at the end.  */
  bufp->used = 0;
  
  /* Always count groups, whether or not bufp->no_sub is set.  */
  bufp->re_nsub = 0;                      

#if !defined (emacs) && !defined (SYNTAX_TABLE)
  /* Initialize the syntax table.  */
   init_syntax_once ();
#endif

  if (bufp->allocated == 0)
    {
      if (bufp->buffer)
      { /* If zero allocated, but buffer is non-null, try to realloc
           enough space.  This loses if buffer's address is bogus, but
           that is the user's responsibility.  */
        RETALLOC (bufp->buffer, INIT_BUF_SIZE, UChar);
      }
      else
      { /* Caller did not allocate a buffer.    Do it for them.  */
        bufp->buffer = TALLOC (INIT_BUF_SIZE, UChar);
      }
      if (!bufp->buffer) return REG_ESPACE;

      bufp->allocated = INIT_BUF_SIZE;
    }

  begalt = b = bufp->buffer;

  /* Loop through the uncompiled pattern until we're at the end.  */
  while (p != pend)
    {
      PATFETCH (c);

      switch (c)
      {
      case '^':
        {
          if (   /* If at start of pattern, it's an operator.  */
               p == pattern + 1
               /* If context independent, it's an operator.  */
            || syntax & RE_CONTEXT_INDEP_ANCHORS
               /* Otherwise, depends on what's come before.  */
            || at_begline_loc_p (pattern, p, syntax))
            BUF_PUSH (begline);
          else
            goto normal_char;
        }
        break;


      case '$':
        {
          if (   /* If at end of pattern, it's an operator.  */
               p == pend 
               /* If context independent, it's an operator.  */
            || syntax & RE_CONTEXT_INDEP_ANCHORS
               /* Otherwise, depends on what's next.  */
            || at_endline_loc_p (p, pend, syntax))
             BUF_PUSH (endline);
           else
             goto normal_char;
         }
         break;


      case '+':
      case '?':
        if ((syntax & RE_BK_PLUS_QM)
            || (syntax & RE_LIMITED_OPS))
          goto normal_char;
      handle_plus:
      case '*':
        /* If there is no previous pattern... */
        if (!laststart)
          {
            if (syntax & RE_CONTEXT_INVALID_OPS)
            return REG_BADRPT;
            else if (!(syntax & RE_CONTEXT_INDEP_OPS))
            goto normal_char;
          }

        {
          /* Are we optimizing this jump?  */
          boolean keep_string_p = false;
          
          /* 1 means zero (many) matches is allowed.  */
          UChar zero_times_ok = 0, many_times_ok = 0;

          /* If there is a sequence of repetition chars, collapse it
             down to just one (the right one).  We can't combine
             interval operators with these because of, e.g., `a{2}*',
             which should only match an even number of `a's.      */

          for (;;)
            {
            zero_times_ok |= c != '+';
            many_times_ok |= c != '?';

            if (p == pend)
              break;

            PATFETCH (c);

            if (c == '*'
                || (!(syntax & RE_BK_PLUS_QM) && (c == '+' || c == '?')))
              ;

            else if (syntax & RE_BK_PLUS_QM  &&  c == '\\')
              {
                if (p == pend) return REG_EESCAPE;

                PATFETCH (c1);
                if (!(c1 == '+' || c1 == '?'))
                  {
                  PATUNFETCH;
                  PATUNFETCH;
                  break;
                  }

                c = c1;
              }
            else
              {
                PATUNFETCH;
                break;
              }

            /* If we get here, we found another repeat character.  */
             }

          /* Star, etc. applied to an empty pattern is equivalent
             to an empty pattern.  */
          if (!laststart)  
            break;

          /* Now we know whether or not zero matches is allowed
             and also whether or not two or more matches is allowed.    */
          if (many_times_ok)
            { /* More than one repetition is allowed, so put in at the
               end a backward relative jump from `b' to before the next
               jump we're going to put in below (which jumps from
               laststart to after this jump).  

               But if we are at the `*' in the exact sequence `.*\n',
               insert an unconditional jump backwards to the .,
               instead of the beginning of the loop.  This way we only
               push a failure point once, instead of every time
               through the loop.  */
            assert (p - 1 > pattern);

            /* Allocate the space for the jump.  */
            GET_BUFFER_SPACE (3);

            /* We know we are not at the first character of the pattern,
               because laststart was nonzero.  And we've already
               incremented `p', by the way, to be the character after
               the `*'.  Do we have to do something analogous here
               for null bytes, because of RE_DOT_NOT_NULL?  */
            if (TRANSLATE (*(p - 2)) == TRANSLATE ('.')
                && zero_times_ok
                && p < pend && TRANSLATE (*p) == TRANSLATE ('\n')
                && !(syntax & RE_DOT_NEWLINE))
              { /* We have .*\n.  */
                STORE_JUMP (jump, b, laststart);
                keep_string_p = true;
              }
            else
              /* Anything else. */
              STORE_JUMP (maybe_pop_jump, b, laststart - 3);

            /* We've added more stuff to the buffer.  */
            b += 3;
            }

          /* On failure, jump from laststart to b + 3, which will be the
             end of the buffer after this jump is inserted.  */
          GET_BUFFER_SPACE (3);
          INSERT_JUMP (keep_string_p ? on_failure_keep_string_jump
                               : on_failure_jump,
                   laststart, b + 3);
          pending_exact = 0;
          b += 3;

          if (!zero_times_ok)
            {
            /* At least one repetition is required, so insert a
               `dummy_failure_jump' before the initial
               `on_failure_jump' instruction of the loop. This
               effects a skip over that instruction the first time
               we hit that loop.  */
            GET_BUFFER_SPACE (3);
            INSERT_JUMP (dummy_failure_jump, laststart,
                              (laststart + 6));
            b += 3;
            }
          }
        break;


      case '.':
        laststart = b;
        BUF_PUSH (anychar);
        break;


      case '[':
        {
          boolean had_char_class = false;

          if (p == pend) return REG_EBRACK;

          /* Ensure that we have enough space to push a charset: the
             opcode, the length count, and the bitset; 34 bytes in all.  */
          GET_BUFFER_SPACE (34);

          laststart = b;

          /* We test `*p == '^' twice, instead of using an if
             statement, so we only need one BUF_PUSH.  */
          BUF_PUSH (*p == '^' ? charset_not : charset); 
          if (*p == '^')
            p++;

          /* Remember the first position in the bracket expression.  */
          p1 = p;

          /* Push the number of bytes in the bitmap.  */
          BUF_PUSH ((1 << BYTEWIDTH) / BYTEWIDTH);

          /* Clear the whole map.  */
          bzero (b, (1 << BYTEWIDTH) / BYTEWIDTH);

          /* charset_not matches newline according to a syntax bit.  */
          if ((re_opcode_t) b[-2] == charset_not
            && (syntax & RE_HAT_LISTS_NOT_NEWLINE))
            SET_LIST_BIT ('\n');

          /* Read in characters and ranges, setting map bits.  */
          for (;;)
            {
            if (p == pend) return REG_EBRACK;

            PATFETCH (c);

            /* \ might escape characters inside [...] and [^...].  */
            if ((syntax & RE_BACKSLASH_ESCAPE_IN_LISTS) && c == '\\')
              {
                if (p == pend) return REG_EESCAPE;

                PATFETCH (c1);
                SET_LIST_BIT (c1);
                continue;
              }

            /* Could be the end of the bracket expression.  If it's
               not (i.e., when the bracket expression is `[]' so
               far), the ']' character bit gets set way below.  */
            if (c == ']' && p != p1 + 1)
              break;

            /* Look ahead to see if it's a range when the last thing
               was a character class.  */
            if (had_char_class && c == '-' && *p != ']')
              return REG_ERANGE;

            /* Look ahead to see if it's a range when the last thing
               was a character: if this is a hyphen not at the
               beginning or the end of a list, then it's the range
               operator.  */
            if (c == '-' 
                && !(p - 2 >= pattern && p[-2] == '[') 
                && !(p - 3 >= pattern && p[-3] == '[' && p[-2] == '^')
                && *p != ']')
              {
                reg_errcode_t ret
                  = compile_range (&p, pend, translate, syntax, b);
                if (ret != REG_NOERROR) return ret;
              }

            else if (p[0] == '-' && p[1] != ']')
              { /* This handles ranges made up of characters only.      */
                reg_errcode_t ret;

                /* Move past the `-'.  */
                PATFETCH (c1);
                
                ret = compile_range (&p, pend, translate, syntax, b);
                if (ret != REG_NOERROR) return ret;
              }

            /* See if we're at the beginning of a possible character
               class.  */

            else if (syntax & RE_CHAR_CLASSES && c == '[' && *p == ':')
              { /* Leave room for the null.  */
                UChar str[CHAR_CLASS_MAX_LENGTH + 1];

                PATFETCH (c);
                c1 = 0;

                /* If pattern is `[[:'.  */
                if (p == pend) return REG_EBRACK;

                for (;;)
                  {
                  PATFETCH (c);
                  if (c == ':' || c == ']' || p == pend
                      || c1 == CHAR_CLASS_MAX_LENGTH)
                    break;
                  str[c1++] = c;
                  }
                str[c1] = '\0';

                /* If isn't a word bracketed by `[:' and:`]':
                   undo the ending character, the letters, and leave 
                   the leading `:' and `[' (but set bits for them).  */
                if (c == ':' && *p == ']')
                  {
                  Int32 ch;
                  boolean is_alnum = STREQ (str, "alnum");
                  boolean is_alpha = STREQ (str, "alpha");
                  boolean is_blank = STREQ (str, "blank");
                  boolean is_cntrl = STREQ (str, "cntrl");
                  boolean is_digit = STREQ (str, "digit");
                  boolean is_graph = STREQ (str, "graph");
                  boolean is_lower = STREQ (str, "lower");
                  boolean is_print = STREQ (str, "print");
                  boolean is_punct = STREQ (str, "punct");
                  boolean is_space = STREQ (str, "space");
                  boolean is_upper = STREQ (str, "upper");
                  boolean is_xdigit = STREQ (str, "xdigit");
                  
                  if (!IS_CHAR_CLASS (str)) return REG_ECTYPE;

                  /* Throw away the ] at the end of the character
                     class.  */
                  PATFETCH (c);                             

                  if (p == pend) return REG_EBRACK;

                  for (ch = 0; ch < 1 << BYTEWIDTH; ch++)
                    {
                      if (   (is_alnum  && ISALNUM (ch))
                        || (is_alpha  && ISALPHA (ch))
                        || (is_blank  && ISBLANK (ch))
                        || (is_cntrl  && ISCNTRL (ch))
                        || (is_digit  && ISDIGIT (ch))
                        || (is_graph  && ISGRAPH (ch))
                        || (is_lower  && ISLOWER (ch))
                        || (is_print  && ISPRINT (ch))
                        || (is_punct  && ISPUNCT (ch))
                        || (is_space  && ISASCSPACE (ch))
                        || (is_upper  && ISUPPER (ch))
                        || (is_xdigit && ISXDIGIT (ch)))
                      SET_LIST_BIT (ch);
                    }
                  had_char_class = true;
                  }
                else
                  {
                  c1++;
                  while (c1--)      
                    PATUNFETCH;
                  SET_LIST_BIT ('[');
                  SET_LIST_BIT (':');
                  had_char_class = false;
                  }
              }
            else
              {
                had_char_class = false;
                SET_LIST_BIT (c);
              }
            }

          /* Discard any (non)matching list bytes that are all 0 at the
             end of the map.  Decrease the map-length byte too.  */
          while ((Int32) b[-1] > 0 && b[b[-1] - 1] == 0) 
            b[-1]--; 
          b += b[-1];
        }
        break;


      case '(':
        if (syntax & RE_NO_BK_PARENS)
          goto handle_open;
        else
          goto normal_char;


      case ')':
        if (syntax & RE_NO_BK_PARENS)
          goto handle_close;
        else
          goto normal_char;


      case '\n':
        if (syntax & RE_NEWLINE_ALT)
          goto handle_alt;
        else
          goto normal_char;


      case '|':
        if (syntax & RE_NO_BK_VBAR)
          goto handle_alt;
        else
          goto normal_char;


      case '{':
         if (syntax & RE_INTERVALS && syntax & RE_NO_BK_BRACES)
           goto handle_interval;
         else
           goto normal_char;


      case '\\':
        if (p == pend) return REG_EESCAPE;

        /* Do not translate the character after the \, so that we can
           distinguish, e.g., \B from \b, even if we normally would
           translate, e.g., B to b.  */
        PATFETCH_RAW (c);

        switch (c)
          {
          case '(':
            if (syntax & RE_NO_BK_PARENS)
            goto normal_backslash;

          handle_open:
            bufp->re_nsub++;
            regnum++;

            if (COMPILE_STACK_FULL)
            { 
              RETALLOC (compile_stack.stack, compile_stack.size << 1,
                      compile_stack_elt_t);
              if (compile_stack.stack == NULL) return REG_ESPACE;

              compile_stack.size <<= 1;
            }

            /* These are the values to restore when we hit end of this
             group.  They are all relative offsets, so that if the
             whole pattern moves because of realloc, they will still
             be valid.  */
            COMPILE_STACK_TOP.begalt_offset = begalt - bufp->buffer;
            COMPILE_STACK_TOP.fixup_alt_jump 
            = fixup_alt_jump ? fixup_alt_jump - bufp->buffer + 1 : 0;
            COMPILE_STACK_TOP.laststart_offset = b - bufp->buffer;
            COMPILE_STACK_TOP.regnum = regnum;

            /* We will eventually replace the 0 with the number of
             groups inner to this one.  But do not push a
             start_memory for groups beyond the last one we can
             represent in the compiled pattern.  */
            if (regnum <= MAX_REGNUM)
            {
              COMPILE_STACK_TOP.inner_group_offset = b - bufp->buffer + 2;
              BUF_PUSH_3 (start_memory, regnum, 0);
            }
            
            compile_stack.avail++;

            fixup_alt_jump = 0;
            laststart = 0;
            begalt = b;
            /* If we've reached MAX_REGNUM groups, then this open
             won't actually generate any code, so we'll have to
             clear pending_exact explicitly.  */
            pending_exact = 0;
            break;


          case ')':
            if (syntax & RE_NO_BK_PARENS) goto normal_backslash;

            if (COMPILE_STACK_EMPTY){
            if (syntax & RE_UNMATCHED_RIGHT_PAREN_ORD)
              goto normal_backslash;
            else
              return REG_ERPAREN;
            }

          handle_close:
            if (fixup_alt_jump)
            { /* Push a dummy failure point at the end of the
                 alternative for a possible future
                 `pop_failure_jump' to pop.  See comments at
                 `push_dummy_failure' in `re_match_2'.  */
              BUF_PUSH (push_dummy_failure);
              
              /* We allocated space for this jump when we assigned
                 to `fixup_alt_jump', in the `handle_alt' case below.  */
              STORE_JUMP (jump_past_alt, fixup_alt_jump, b - 1);
            }

            /* See similar code for backslashed left paren above.  */
            if (COMPILE_STACK_EMPTY){
            if (syntax & RE_UNMATCHED_RIGHT_PAREN_ORD)
              goto normal_char;
            else
              return REG_ERPAREN;
            }

            /* Since we just checked for an empty stack above, this
             ``can't happen''.  */
            assert (compile_stack.avail != 0);
            {
            /* We don't just want to restore into `regnum', because
               later groups should continue to be numbered higher,
               as in `(ab)c(de)' -- the second group is #2.  */
            regnum_t this_group_regnum;

            compile_stack.avail--;        
            begalt = bufp->buffer + COMPILE_STACK_TOP.begalt_offset;
            fixup_alt_jump
              = COMPILE_STACK_TOP.fixup_alt_jump
                ? bufp->buffer + COMPILE_STACK_TOP.fixup_alt_jump - 1 
                : 0;
            laststart = bufp->buffer + COMPILE_STACK_TOP.laststart_offset;
            this_group_regnum = COMPILE_STACK_TOP.regnum;
            /* If we've reached MAX_REGNUM groups, then this open
               won't actually generate any code, so we'll have to
               clear pending_exact explicitly.  */
            pending_exact = 0;

            /* We're at the end of the group, so now we know how many
               groups were inside this one.  */
            if (this_group_regnum <= MAX_REGNUM)
              {
                UChar *inner_group_loc
                  = bufp->buffer + COMPILE_STACK_TOP.inner_group_offset;
                
                *inner_group_loc = regnum - this_group_regnum;
                BUF_PUSH_3 (stop_memory, this_group_regnum,
                        regnum - this_group_regnum);
              }
            }
            break;


          case '|':                             /* `\|'.  */
            if (syntax & RE_LIMITED_OPS || syntax & RE_NO_BK_VBAR)
            goto normal_backslash;
          handle_alt:
            if (syntax & RE_LIMITED_OPS)
            goto normal_char;

            /* Insert before the previous alternative a jump which
             jumps to this alternative if the former fails.  */
            GET_BUFFER_SPACE (3);
            INSERT_JUMP (on_failure_jump, begalt, b + 6);
            pending_exact = 0;
            b += 3;

            /* The alternative before this one has a jump after it
             which gets executed if it gets matched.  Adjust that
             jump so it will jump to this alternative's analogous
             jump (put in below, which in turn will jump to the next
             (if any) alternative's such jump, etc.).  The last such
             jump jumps to the correct final destination.  A picture:
                    _____ _____ 
                    |   | |   |     
                    |   v |   v 
                   a | b       | c   

             If we are at `b', then fixup_alt_jump right now points to a
             three-byte space after `a'.  We'll put in the jump, set
             fixup_alt_jump to right after `b', and leave behind three
             bytes which we'll fill in when we get to after `c'.  */

            if (fixup_alt_jump)
            STORE_JUMP (jump_past_alt, fixup_alt_jump, b);

            /* Mark and leave space for a jump after this alternative,
             to be filled in later either by next alternative or
             when know we're at the end of a series of alternatives.  */
            fixup_alt_jump = b;
            GET_BUFFER_SPACE (3);
            b += 3;

            laststart = 0;
            begalt = b;
            break;


          case '{': 
            /* If \{ is a literal.  */
            if (!(syntax & RE_INTERVALS)
                 /* If we're at `\{' and it's not the open-interval 
                  operator.  */
              || ((syntax & RE_INTERVALS) && (syntax & RE_NO_BK_BRACES))
              || (p - 2 == pattern  &&  p == pend))
            goto normal_backslash;

          handle_interval:
            {
            /* If got here, then the syntax allows intervals.  */

            /* At least (most) this many matches must be made.  */
            Int32 lower_bound = -1, upper_bound = -1;

            beg_interval = p - 1;

            if (p == pend)
              {
                if (syntax & RE_NO_BK_BRACES)
                  goto unfetch_interval;
                else
                  return REG_EBRACE;
              }

            GET_UNSIGNED_NUMBER (lower_bound);

            if (c == ',')
              {
                GET_UNSIGNED_NUMBER (upper_bound);
                if (upper_bound < 0) upper_bound = RE_DUP_MAX;
              }
            else
              /* Interval such as `{1}' => match exactly once. */
              upper_bound = lower_bound;

            if (lower_bound < 0 || upper_bound > RE_DUP_MAX
                || lower_bound > upper_bound)
              {
                if (syntax & RE_NO_BK_BRACES)
                  goto unfetch_interval;
                else 
                  return REG_BADBR;
              }

            if (!(syntax & RE_NO_BK_BRACES)) 
              {
                if (c != '\\') return REG_EBRACE;

                PATFETCH (c);
              }

            if (c != '}')
              {
                if (syntax & RE_NO_BK_BRACES)
                  goto unfetch_interval;
                else 
                  return REG_BADBR;
              }

            /* We just parsed a valid interval.  */

            /* If it's invalid to have no preceding re.  */
            if (!laststart)
              {
                if (syntax & RE_CONTEXT_INVALID_OPS)
                  return REG_BADRPT;
                else if (syntax & RE_CONTEXT_INDEP_OPS)
                  laststart = b;
                else
                  goto unfetch_interval;
              }

            /* If the upper bound is zero, don't want to succeed at
               all; jump from `laststart' to `b + 3', which will be
               the end of the buffer after we insert the jump.  */
             if (upper_bound == 0)
               {
                 GET_BUFFER_SPACE (3);
                 INSERT_JUMP (jump, laststart, b + 3);
                 b += 3;
               }

             /* Otherwise, we have a nontrivial interval.  When
                we're all done, the pattern will look like:
                  set_number_at <jump count> <upper bound>
                  set_number_at <succeed_n count> <lower bound>
                  succeed_n <after jump addr> <succed_n count>
                  <body of loop>
                  jump_n <succeed_n addr> <jump count>
                (The upper bound and `jump_n' are omitted if
                `upper_bound' is 1, though.)  */
             else 
               { /* If the upper bound is > 1, we need to insert
                  more at the end of the loop.  */
                 Uns32 nbytes = 10 + (upper_bound > 1) * 10;

                 GET_BUFFER_SPACE (nbytes);

                 /* Initialize lower bound of the `succeed_n', even
                  though it will be set during matching by its
                  attendant `set_number_at' (inserted next),
                  because `re_compile_fastmap' needs to know.
                  Jump to the `jump_n' we might insert below.  */
                 INSERT_JUMP2 (succeed_n, laststart,
                           b + 5 + (upper_bound > 1) * 5,
                           lower_bound);
                 b += 5;

                 /* Code to initialize the lower bound.  Insert 
                  before the `succeed_n'.  The `5' is the last two
                  bytes of this `set_number_at', plus 3 bytes of
                  the following `succeed_n'.  */
                 insert_op2 (set_number_at, laststart,
                              (Int32) 5, lower_bound, b);
                 b += 5;

                 if (upper_bound > 1)
                   { /* More than one repetition is allowed, so
                      append a backward jump to the `succeed_n'
                      that starts this interval.
                      
                      When we've reached this during matching,
                      we'll have matched the interval once, so
                      jump back only `upper_bound - 1' times.  */
                   STORE_JUMP2 (jump_n, b, laststart + 5,
                              upper_bound - 1);
                   b += 5;

                   /* The location we want to set is the second
                      parameter of the `jump_n'; that is `b-2' as
                      an absolute address.  `laststart' will be
                      the `set_number_at' we're about to insert;
                      `laststart+3' the number to set, the source
                      for the relative address.  But we are
                      inserting into the middle of the pattern --
                      so everything is getting moved up by 5.
                      Conclusion: (b - 2) - (laststart + 3) + 5,
                      i.e., b - laststart.
                      
                      We insert this at the beginning of the loop
                      so that if we fail during matching, we'll
                      reinitialize the bounds.  */
                   insert_op2 (set_number_at, laststart,
                              b - laststart,
                                    upper_bound - 1, b);
                   b += 5;
                   }
               }
            pending_exact = 0;
            beg_interval = NULL;
            }
            break;

          unfetch_interval:
            /* If an invalid interval, match the characters as literals.  */
             assert (beg_interval);
             p = beg_interval;
             beg_interval = NULL;

             /* normal_char and normal_backslash need `c'.  */
             PATFETCH (c);    

             if (!(syntax & RE_NO_BK_BRACES))
             {
               if (p > pattern  &&  p[-1] == '\\')
                 goto normal_backslash;
             }
             goto normal_char;

#ifdef emacs
          /* There is no way to specify the before_dot and after_dot
             operators.  rms says this is ok.  --karl  */
          case '=':
            BUF_PUSH (at_dot);
            break;

          case 's':     
            laststart = b;
            PATFETCH (c);
            BUF_PUSH_2 (syntaxspec, syntax_spec_code[c]);
            break;

          case 'S':
            laststart = b;
            PATFETCH (c);
            BUF_PUSH_2 (notsyntaxspec, syntax_spec_code[c]);
            break;
#endif /* emacs */


          case 'w':
            laststart = b;
            BUF_PUSH (wordchar);
            break;


          case 'W':
            laststart = b;
            BUF_PUSH (notwordchar);
            break;


          case '<':
            BUF_PUSH (wordbeg);
            break;

          case '>':
            BUF_PUSH (wordend);
            break;

          case 'b':
            BUF_PUSH (wordbound);
            break;

          case 'B':
            BUF_PUSH (notwordbound);
            break;

          case '`':
            BUF_PUSH (begbuf);
            break;

          case '\'':
            BUF_PUSH (endbuf);
            break;

          case '1': case '2': case '3': case '4': case '5':
          case '6': case '7': case '8': case '9':
            if (syntax & RE_NO_BK_REFS)
            goto normal_char;

            c1 = c - '0';

            if (c1 > regnum)
            return REG_ESUBREG;

            /* Can't back reference to a subexpression if inside of it.  */
            if (group_in_compile_stack (compile_stack, (regnum_t) c1))
            goto normal_char;

            laststart = b;
            BUF_PUSH_2 (duplicate, c1);
            break;


          case '+':
          case '?':
            if (syntax & RE_BK_PLUS_QM)
            goto handle_plus;
            else
            goto normal_backslash;

          default:
          normal_backslash:
            /* You might think it would be useful for \ to mean
             not to translate; but if we don't translate it
             it will never match anything.      */
            c = TRANSLATE (c);
            goto normal_char;
          }
        break;


      default:
      /* Expects the character in `c'.  */
      normal_char:
            /* If no exactn currently being built.  */
        if (!pending_exact 

            /* If last exactn not at current position.  */
            || pending_exact + *pending_exact + 1 != b
            
            /* We have only one byte following the exactn for the count.  */
            || *pending_exact == (UChar)(1 << (BYTEWIDTH * sizeof(UChar) - 1))

            /* If followed by a repetition operator.  */
            || *p == '*' || *p == '^'
            || ((syntax & RE_BK_PLUS_QM)
              ? *p == '\\' && (p[1] == '+' || p[1] == '?')
              : (*p == '+' || *p == '?'))
            || ((syntax & RE_INTERVALS)
              && ((syntax & RE_NO_BK_BRACES)
                  ? *p == '{'
                  : (p[0] == '\\' && p[1] == '{'))))
          {
            /* Start building a new exactn.     */
            
            laststart = b;

            BUF_PUSH_2 (exactn, 0);
            pending_exact = b - 1;
          }
          
        BUF_PUSH (c);
        (*pending_exact)++;
        break;
      } /* switch (c) */
    } /* while p != pend */

  
  /* Through the pattern now.  */
  
  if (fixup_alt_jump)
    STORE_JUMP (jump_past_alt, fixup_alt_jump, b);

  if (!COMPILE_STACK_EMPTY) 
    return REG_EPAREN;

  free (compile_stack.stack);

  /* We have succeeded; set the length of the buffer.  */
  bufp->used = b - bufp->buffer;

#ifdef DEBUG
  if (debug)
    {
      DEBUG_PRINT1 ("\nCompiled pattern: ");
      print_compiled_pattern (bufp);
    }
#endif /* DEBUG */

  return REG_NOERROR;
} /* regex_compile */

/* Subroutines for `regex_compile'.  */

/* Store OP at LOC followed by two-byte integer parameter ARG.    */

static void
store_op1 (op, loc, arg)
    re_opcode_t op;
    UChar *loc;
    Int32 arg;
{
  *loc = (UChar) op;
  STORE_NUMBER (loc + 1, arg);
}


/* Like `store_op1', but for two two-byte parameters ARG1 and ARG2.  */

static void
store_op2 (op, loc, arg1, arg2)
    re_opcode_t op;
    UChar *loc;
    Int32 arg1, arg2;
{
  *loc = (UChar) op;
  STORE_NUMBER (loc + 1, arg1);
  STORE_NUMBER (loc + 3, arg2);
}


/* Copy the bytes from LOC to END to open up three bytes of space at LOC
   for OP followed by two-byte integer parameter ARG.  */

static void
insert_op1 (op, loc, arg, end)
    re_opcode_t op;
    UChar *loc;
    Int32 arg;
    UChar *end;    
{
  register UChar *pfrom = end;
  register UChar *pto = end + 3;

  while (pfrom != loc)
    *--pto = *--pfrom;
    
  store_op1 (op, loc, arg);
}


/* Like `insert_op1', but for two two-byte parameters ARG1 and ARG2.  */

static void
insert_op2 (op, loc, arg1, arg2, end)
    re_opcode_t op;
    UChar *loc;
    Int32 arg1, arg2;
    UChar *end;    
{
  register UChar *pfrom = end;
  register UChar *pto = end + 5;

  while (pfrom != loc)
    *--pto = *--pfrom;
    
  store_op2 (op, loc, arg1, arg2);
}


/* P points to just after a ^ in PATTERN.  Return true if that ^ comes
   after an alternative or a begin-subexpression.  We assume there is at
   least one character before the ^.  */

static boolean
at_begline_loc_p (pattern, p, syntax)
    UChar *pattern, *p;
    reg_syntax_t syntax;
{
  UChar *prev = p - 2;
  boolean prev_prev_backslash = prev > pattern && prev[-1] == '\\';
  
  return
       /* After a subexpression?  */
       (*prev == '(' && (syntax & RE_NO_BK_PARENS || prev_prev_backslash))
       /* After an alternative?  */
    || (*prev == '|' && (syntax & RE_NO_BK_VBAR || prev_prev_backslash));
}


/* The dual of at_begline_loc_p.  This one is for $.  We assume there is
   at least one character after the $, i.e., `P < PEND'.  */

static boolean
at_endline_loc_p (p, pend, syntax)
    UChar *p, *pend;
    Int32 syntax;
{
  UChar *next = p;
  boolean next_backslash = *next == '\\';
  UChar *next_next = p + 1 < pend ? p + 1 : NULL;
  
  return
       /* Before a subexpression?  */
       (syntax & RE_NO_BK_PARENS ? *next == ')'
      : next_backslash && next_next && *next_next == ')')
       /* Before an alternative?  */
    || (syntax & RE_NO_BK_VBAR ? *next == '|'
      : next_backslash && next_next && *next_next == '|');
}


/* Returns true if REGNUM is in one of COMPILE_STACK's elements and 
   false if it's not.  */

static boolean
group_in_compile_stack (compile_stack, regnum)
    compile_stack_type compile_stack;
    regnum_t regnum;
{
  Int32 this_element;

  for (this_element = compile_stack.avail - 1;  
       this_element >= 0; 
       this_element--)
    if (compile_stack.stack[this_element].regnum == regnum)
      return true;

  return false;
}


/* Read the ending character of a range (in a bracket expression) from the
   uncompiled pattern *P_PTR (which ends at PEND).  We assume the
   starting character is in `P[-2]'.  (`P[-1]' is the character `-'.)
   Then we set the translation of all bits between the starting and
   ending characters (inclusive) in the compiled pattern B.
   
   Return an error code.
   
   We use these short variable names so we can use the same macros as
   `regex_compile' itself.  */

static reg_errcode_t
compile_range (p_ptr, pend, translate, syntax, b)
    UChar **p_ptr, *pend;
    UChar *translate;
    reg_syntax_t syntax;
    UChar *b;
{
  Uns32 this_char;

  UChar *p = *p_ptr;
  Int32 range_start, range_end;
  
  if (p == pend)
    return REG_ERANGE;

  /* Even though the pattern is a signed `char *', we need to fetch
     with unsigned char *'s; if the high bit of the pattern character
     is set, the range endpoints will be negative if we fetch using a
     signed char *.

     We also want to fetch the endpoints without translating them; the 
     appropriate translation is done in the bit-setting loop below.  */
  range_start = ((UChar *) p)[-2];
  range_end   = ((UChar *) p)[0];

  /* Have to increment the pointer into the pattern string, so the
     caller isn't still at the ending character.  */
  (*p_ptr)++;

  /* If the start is after the end, the range is empty.  */
  if (range_start > range_end)
    return syntax & RE_NO_EMPTY_RANGES ? REG_ERANGE : REG_NOERROR;

  /* Here we see why `this_char' has to be larger than an `unsigned
     char' -- the range is inclusive, so if `range_end' == 0xff
     (assuming 8-bit characters), we would otherwise go into an infinite
     loop, since all characters <= 0xff.  */
  for (this_char = range_start; this_char <= range_end; this_char++)
    {
      SET_LIST_BIT (TRANSLATE (this_char));
    }
  
  return REG_NOERROR;
}

/* Failure stack declarations and macros; both re_compile_fastmap and
   re_match_2 use a failure stack.  These have to be macros because of
   REGEX_ALLOCATE.  */
   

/* Number of failure points for which to initially allocate space
   when matching.  If this number is exceeded, we allocate more
   space, so it is not a hard limit.  */
#ifndef INIT_FAILURE_ALLOC
#define INIT_FAILURE_ALLOC 5
#endif

/* Roughly the maximum number of failure points on the stack.  Would be
   exactly that if always used MAX_FAILURE_SPACE each time we failed.
   This is a variable only so users of regex can assign to it; we never
   change it ourselves.  */
Int32 re_max_failures = 2000;

typedef UChar *fail_stack_elt_t;

typedef struct
{
  fail_stack_elt_t *stack;
  Uns32 size;
  Uns32 avail;                /* Offset of next open position.  */
} fail_stack_type;

#define FAIL_STACK_EMPTY()     (fail_stack.avail == 0)
#define FAIL_STACK_PTR_EMPTY() (fail_stack_ptr->avail == 0)
#define FAIL_STACK_FULL()      (fail_stack.avail == fail_stack.size)
#define FAIL_STACK_TOP()       (fail_stack.stack[fail_stack.avail])


/* Initialize `fail_stack'.  Do `return -2' if the alloc fails.  */

#define INIT_FAIL_STACK()                                   \
  do {                                                      \
    fail_stack.stack = (fail_stack_elt_t *)                       \
      REGEX_ALLOCATE (INIT_FAILURE_ALLOC * sizeof (fail_stack_elt_t));  \
                                                      \
    if (fail_stack.stack == NULL)                           \
      return -2;                                      \
                                                      \
    fail_stack.size = INIT_FAILURE_ALLOC;                   \
    fail_stack.avail = 0;                                   \
  } while (0)


/* Double the size of FAIL_STACK, up to approximately `re_max_failures' items.

   Return 1 if succeeds, and 0 if either ran out of memory
   allocating space for it or it was already too large.  
   
   REGEX_REALLOCATE requires `destination' be declared.   */

#define Real64_FAIL_STACK(fail_stack)                             \
  ((fail_stack).size > re_max_failures * MAX_FAILURE_ITEMS        \
   ? 0                                                      \
   : ((fail_stack).stack = (fail_stack_elt_t *)                   \
      REGEX_REALLOCATE ((fail_stack).stack,                       \
        (fail_stack).size * sizeof (fail_stack_elt_t),            \
        ((fail_stack).size << 1) * sizeof (fail_stack_elt_t)),    \
                                                      \
      (fail_stack).stack == NULL                            \
      ? 0                                             \
      : ((fail_stack).size <<= 1,                           \
       1)))


/* Push PATTERN_OP on FAIL_STACK. 

   Return 1 if was able to do so and 0 if ran out of memory allocating
   space to do so.  */
#define PUSH_PATTERN_OP(pattern_op, fail_stack)                   \
  ((FAIL_STACK_FULL ()                                      \
    && !Real64_FAIL_STACK (fail_stack))                           \
    ? 0                                                     \
    : ((fail_stack).stack[(fail_stack).avail++] = pattern_op,           \
       1))

/* This pushes an item onto the failure stack.  Must be a four-byte
   value.  Assumes the variable `fail_stack'.  Probably should only
   be called from within `PUSH_FAILURE_POINT'.  */
#define PUSH_FAILURE_ITEM(item)                                   \
  fail_stack.stack[fail_stack.avail++] = (fail_stack_elt_t) item

/* The complement operation.  Assumes `fail_stack' is nonempty.  */
#define POP_FAILURE_ITEM() fail_stack.stack[--fail_stack.avail]

/* Used to omit pushing failure point id's when we're not debugging.  */
#ifdef DEBUG
#define DEBUG_PUSH PUSH_FAILURE_ITEM
#define DEBUG_POP(item_addr) *(item_addr) = POP_FAILURE_ITEM ()
#else
#define DEBUG_PUSH(item)
#define DEBUG_POP(item_addr)
#endif


/* Push the information about the state we will need
   if we ever fail back to it.      
   
   Requires variables fail_stack, regstart, regend, reg_info, and
   num_regs be declared.  Real64_FAIL_STACK requires `destination' be
   declared.
   
   Does `return FAILURE_CODE' if runs out of memory.  */

#define PUSH_FAILURE_POINT(pattern_place, string_place, failure_code)   \
  do {                                                      \
    UChar *destination;                                     \
    /* Must be int, so when we don't save any registers, the arithmetic \
       of 0 + -1 isn't done as unsigned.  */                      \
    Int32 this_reg;                                         \
                                                      \
    DEBUG_STATEMENT (failure_id++);                         \
    DEBUG_STATEMENT (nfailure_points_pushed++);                   \
    DEBUG_PRINT2 ("\nPUSH_FAILURE_POINT #%u:\n", failure_id);           \
    DEBUG_PRINT2 ("  Before push, next avail: %d\n", (fail_stack).avail);\
    DEBUG_PRINT2 ("                 size: %d\n", (fail_stack).size);\
                                                      \
    DEBUG_PRINT2 ("  slots needed: %d\n", NUM_FAILURE_ITEMS);           \
    DEBUG_PRINT2 ("     available: %d\n", REMAINING_AVAIL_SLOTS); \
                                                      \
    /* Ensure we have enough space allocated for what we will push.  */ \
    while (REMAINING_AVAIL_SLOTS < NUM_FAILURE_ITEMS)             \
      {                                                     \
      if (!Real64_FAIL_STACK (fail_stack))                  \
        return failure_code;                                \
                                                      \
      DEBUG_PRINT2 ("\n  Doubled stack; size now: %d\n",          \
                   (fail_stack).size);                      \
      DEBUG_PRINT2 ("  slots available: %d\n", REMAINING_AVAIL_SLOTS);\
      }                                                     \
                                                      \
    /* Push the info, starting with the registers.  */                  \
    DEBUG_PRINT1 ("\n");                                    \
                                                      \
    for (this_reg = lowest_active_reg; this_reg <= highest_active_reg;  \
       this_reg++)                                          \
      {                                                     \
      DEBUG_PRINT2 ("  Pushing reg: %d\n", this_reg);             \
      DEBUG_STATEMENT (num_regs_pushed++);                        \
                                                      \
      DEBUG_PRINT2 ("    start: 0x%x\n", regstart[this_reg]);           \
      PUSH_FAILURE_ITEM (regstart[this_reg]);                     \
                                                      \
      DEBUG_PRINT2 ("    end: 0x%x\n", regend[this_reg]);         \
      PUSH_FAILURE_ITEM (regend[this_reg]);                       \
                                                      \
      DEBUG_PRINT2 ("    info: 0x%x\n      ", reg_info[this_reg]);      \
      DEBUG_PRINT2 (" match_null=%d",                             \
                  REG_MATCH_NULL_STRING_P (reg_info[this_reg]));  \
      DEBUG_PRINT2 (" active=%d", IS_ACTIVE (reg_info[this_reg]));      \
      DEBUG_PRINT2 (" matched_something=%d",                      \
                  MATCHED_SOMETHING (reg_info[this_reg]));        \
      DEBUG_PRINT2 (" ever_matched=%d",                     \
                  EVER_MATCHED_SOMETHING (reg_info[this_reg]));   \
      DEBUG_PRINT1 ("\n");                                  \
      PUSH_FAILURE_ITEM (reg_info[this_reg].word);                \
      }                                                     \
                                                      \
    DEBUG_PRINT2 ("  Pushing  low active reg: %d\n", lowest_active_reg);\
    PUSH_FAILURE_ITEM (lowest_active_reg);                        \
                                                      \
    DEBUG_PRINT2 ("  Pushing high active reg: %d\n", highest_active_reg);\
    PUSH_FAILURE_ITEM (highest_active_reg);                       \
                                                      \
    DEBUG_PRINT2 ("  Pushing pattern 0x%x: ", pattern_place);           \
    DEBUG_PRINT_COMPILED_PATTERN (bufp, pattern_place, pend);           \
    PUSH_FAILURE_ITEM (pattern_place);                            \
                                                      \
    DEBUG_PRINT2 ("  Pushing string 0x%x: `", string_place);            \
    DEBUG_PRINT_Real64_STRING (string_place, string1, size1, string2,   \
                         size2);                      \
    DEBUG_PRINT1 ("'\n");                                   \
    PUSH_FAILURE_ITEM (string_place);                             \
                                                      \
    DEBUG_PRINT2 ("  Pushing failure id: %u\n", failure_id);            \
    DEBUG_PUSH (failure_id);                                \
  } while (0)

/* This is the number of items that are pushed and popped on the stack
   for each register.  */
#define NUM_REG_ITEMS  3

/* Individual items aside from the registers.  */
#ifdef DEBUG
#define NUM_NONREG_ITEMS 5 /* Includes failure point id.  */
#else
#define NUM_NONREG_ITEMS 4
#endif

/* We push at most this many items on the stack.  */
#define MAX_FAILURE_ITEMS ((num_regs - 1) * NUM_REG_ITEMS + NUM_NONREG_ITEMS)

/* We actually push this many items.  */
#define NUM_FAILURE_ITEMS                                   \
  ((highest_active_reg - lowest_active_reg + 1) * NUM_REG_ITEMS   \
    + NUM_NONREG_ITEMS)

/* How many items can still be added to the stack without overflowing it.  */
#define REMAINING_AVAIL_SLOTS ((fail_stack).size - (fail_stack).avail)


/* Pops what PUSH_FAIL_STACK pushes.

   We restore into the parameters, all of which should be lvalues:
     STR -- the saved data position.
     PAT -- the saved pattern position.
     LOW_REG, HIGH_REG -- the highest and lowest active registers.
     REGSTART, REGEND -- arrays of string positions.
     REG_INFO -- array of information about each subexpression.
   
   Also assumes the variables `fail_stack' and (if debugging), `bufp',
   `pend', `string1', `size1', `string2', and `size2'.      */

#define POP_FAILURE_POINT(str, pat, low_reg, high_reg, regstart, regend, reg_info)\
{                                                     \
  DEBUG_STATEMENT (fail_stack_elt_t failure_id;)                  \
  Int32 this_reg;                                           \
  UChar *string_temp;                           \
                                                      \
  assert (!FAIL_STACK_EMPTY ());                            \
                                                      \
  /* Remove failure points and point to how many regs pushed.  */ \
  DEBUG_PRINT1 ("POP_FAILURE_POINT:\n");                    \
  DEBUG_PRINT2 ("  Before pop, next avail: %d\n", fail_stack.avail);    \
  DEBUG_PRINT2 ("            size: %d\n", fail_stack.size); \
                                                      \
  assert (fail_stack.avail >= NUM_NONREG_ITEMS);                  \
                                                      \
  DEBUG_POP (&failure_id);                                  \
  DEBUG_PRINT2 ("  Popping failure id: %u\n", failure_id);        \
                                                      \
  /* If the saved string location is NULL, it came from an        \
     on_failure_keep_string_jump opcode, and we want to throw away the  \
     saved NULL, thus retaining our current position in the string.  */ \
  string_temp = POP_FAILURE_ITEM ();                              \
  if (string_temp != NULL)                                  \
    str = (UChar *) string_temp;                            \
                                                      \
  DEBUG_PRINT2 ("  Popping string 0x%x: `", str);                 \
  DEBUG_PRINT_Real64_STRING (str, string1, size1, string2, size2);      \
  DEBUG_PRINT1 ("'\n");                                     \
                                                      \
  pat = (UChar *) POP_FAILURE_ITEM ();                      \
  DEBUG_PRINT2 ("  Popping pattern 0x%x: ", pat);                 \
  DEBUG_PRINT_COMPILED_PATTERN (bufp, pat, pend);                 \
                                                      \
  /* Restore register info.  */                                   \
  high_reg = (Uns32) POP_FAILURE_ITEM ();                   \
  DEBUG_PRINT2 ("  Popping high active reg: %d\n", high_reg);           \
                                                      \
  low_reg = (Uns32) POP_FAILURE_ITEM ();                    \
  DEBUG_PRINT2 ("  Popping  low active reg: %d\n", low_reg);            \
                                                      \
  for (this_reg = high_reg; this_reg >= low_reg; this_reg--)            \
    {                                                 \
      DEBUG_PRINT2 ("    Popping reg: %d\n", this_reg);                 \
                                                      \
      reg_info[this_reg].word = POP_FAILURE_ITEM ();              \
      DEBUG_PRINT2 ("      info: 0x%x\n", reg_info[this_reg]);          \
                                                      \
      regend[this_reg] = (UChar *) POP_FAILURE_ITEM ();           \
      DEBUG_PRINT2 ("      end: 0x%x\n", regend[this_reg]);       \
                                                      \
      regstart[this_reg] = (UChar *) POP_FAILURE_ITEM ();         \
      DEBUG_PRINT2 ("      start: 0x%x\n", regstart[this_reg]);         \
    }                                                 \
                                                      \
  DEBUG_STATEMENT (nfailure_points_popped++);                     \
} /* POP_FAILURE_POINT */

/* re_compile_fastmap computes a ``fastmap'' for the compiled pattern in
   BUFP.  A fastmap records which of the (1 << BYTEWIDTH) possible
   characters can start a string that matches the pattern.  This fastmap
   is used by re_search to skip quickly over impossible starting points.

   The caller must supply the address of a (1 << BYTEWIDTH)-byte data
   area as BUFP->fastmap.
   
   We set the `fastmap', `fastmap_accurate', and `can_be_null' fields in
   the pattern buffer.

   Returns 0 if we succeed, -2 if an internal error.   */

Int32
re_compile_fastmap (bufp)
     struct re_pattern_buffer *bufp;
{
  Int32 j, k;
  fail_stack_type fail_stack;
#ifndef REGEX_MALLOC
  UChar *destination;
#endif
  /* We don't push any register information onto the failure stack.  */
  Uns32 num_regs = 0;
  
  register UChar *fastmap = bufp->fastmap;
  UChar *pattern = bufp->buffer;
  Uns32 size = bufp->used;
  UChar *p = pattern;
  register  UChar *pend = pattern + size;

  /* Assume that each path through the pattern can be null until
     proven otherwise.  We set this false at the bottom of switch
     statement, to which we get only if a particular path doesn't
     match the empty string.  */
  boolean path_can_be_null = true;

  /* We aren't doing a `succeed_n' to begin with.  */
  boolean succeed_n_p = false;

  assert (fastmap != NULL && p != NULL);
  
  INIT_FAIL_STACK ();
  bzero (fastmap, 1 << BYTEWIDTH);  /* Assume nothing's valid.    */
  bufp->fastmap_accurate = 1;         /* It will be when we're done.  */
  bufp->can_be_null = 0;
      
  while (p != pend || !FAIL_STACK_EMPTY ())
    {
      if (p == pend)
      {
        bufp->can_be_null |= path_can_be_null;
        
        /* Reset for next path.  */
        path_can_be_null = true;
        
        p = fail_stack.stack[--fail_stack.avail];
      }

      /* We should never be about to go beyond the end of the pattern.  */
      assert (p < pend);
      
#ifdef SWITCH_ENUM_BUG
      switch ((Int32) ((re_opcode_t) *p++))
#else
      switch ((re_opcode_t) *p++)
#endif
      {

      /* I guess the idea here is to simply not bother with a fastmap
         if a backreference is used, since it's too hard to figure out
         the fastmap for the corresponding group.  Setting
         `can_be_null' stops `re_search_2' from using the fastmap, so
         that is all we do.  */
      case duplicate:
        bufp->can_be_null = 1;
        return 0;


      /* Following are the cases which match a character.  These end
       with `break'.    */

      case exactn:
        fastmap[p[1]] = 1;
        break;


      case charset:
        for (j = *p++ * BYTEWIDTH - 1; j >= 0; j--)
          if (p[j / BYTEWIDTH] & (1 << (j % BYTEWIDTH)))
            fastmap[j] = 1;
        break;


      case charset_not:
        /* Chars beyond end of map must be allowed.   */
        for (j = *p * BYTEWIDTH; j < (1 << BYTEWIDTH); j++)
          fastmap[j] = 1;

        for (j = *p++ * BYTEWIDTH - 1; j >= 0; j--)
          if (!(p[j / BYTEWIDTH] & (1 << (j % BYTEWIDTH))))
            fastmap[j] = 1;
        break;


      case wordchar:
        for (j = 0; j < (1 << BYTEWIDTH); j++)
          if (SYNTAX (j) == Sword)
            fastmap[j] = 1;
        break;


      case notwordchar:
        for (j = 0; j < (1 << BYTEWIDTH); j++)
          if (SYNTAX (j) != Sword)
            fastmap[j] = 1;
        break;


      case anychar:
        /* `.' matches anything ...  */
        for (j = 0; j < (1 << BYTEWIDTH); j++)
          fastmap[j] = 1;

        /* ... except perhaps newline.  */
        if (!(bufp->syntax & RE_DOT_NEWLINE))
          fastmap['\n'] = 0;

        /* Return if we have already set `can_be_null'; if we have,
           then the fastmap is irrelevant.  Something's wrong here.  */
        else if (bufp->can_be_null)
          return 0;

        /* Otherwise, have to check alternative paths.  */
        break;


#ifdef emacs
      case syntaxspec:
        k = *p++;
        for (j = 0; j < (1 << BYTEWIDTH); j++)
          if (SYNTAX (j) == (enum syntaxcode) k)
            fastmap[j] = 1;
        break;


      case notsyntaxspec:
        k = *p++;
        for (j = 0; j < (1 << BYTEWIDTH); j++)
          if (SYNTAX (j) != (enum syntaxcode) k)
            fastmap[j] = 1;
        break;


      /* All cases after this match the empty string.  These end with
       `continue'.  */


      case before_dot:
      case at_dot:
      case after_dot:
        continue;
#endif /* not emacs */


      case no_op:
      case begline:
      case endline:
      case begbuf:
      case endbuf:
      case wordbound:
      case notwordbound:
      case wordbeg:
      case wordend:
      case push_dummy_failure:
        continue;


      case jump_n:
      case pop_failure_jump:
      case maybe_pop_jump:
      case jump:
      case jump_past_alt:
      case dummy_failure_jump:
        EXTRACT_NUMBER_AND_INCR (j, p);
        p += j;   
        if (j > 0)
          continue;
          
        /* Jump backward implies we just went through the body of a
           loop and matched nothing.      Opcode jumped to should be
           `on_failure_jump' or `succeed_n'.    Just treat it like an
           ordinary jump.  For a * loop, it has pushed its failure
           point already; if so, discard that as redundant.  */
        if ((re_opcode_t) *p != on_failure_jump
            && (re_opcode_t) *p != succeed_n)
          continue;

        p++;
        EXTRACT_NUMBER_AND_INCR (j, p);
        p += j;         
        
        /* If what's on the stack is where we are now, pop it.  */
        if (!FAIL_STACK_EMPTY () 
            && fail_stack.stack[fail_stack.avail - 1] == p)
          fail_stack.avail--;

        continue;


      case on_failure_jump:
      case on_failure_keep_string_jump:
      handle_on_failure_jump:
        EXTRACT_NUMBER_AND_INCR (j, p);

        /* For some patterns, e.g., `(a?)?', `p+j' here points to the
           end of the pattern.  We don't want to push such a point,
           since when we restore it above, entering the switch will
           increment `p' past the end of the pattern.  We don't need
           to push such a point since we obviously won't find any more
           fastmap entries beyond `pend'.  Such a pattern can match
           the null string, though.  */
        if (p + j < pend)
          {
            if (!PUSH_PATTERN_OP (p + j, fail_stack))
            return -2;
          }
        else
          bufp->can_be_null = 1;

        if (succeed_n_p)
          {
            EXTRACT_NUMBER_AND_INCR (k, p);     /* Skip the n.  */
            succeed_n_p = false;
          }

        continue;


      case succeed_n:
        /* Get to the number of times to succeed.  */
        p += 2;         

        /* Increment p past the n for when k != 0.  */
        EXTRACT_NUMBER_AND_INCR (k, p);
        if (k == 0)
          {
            p -= 4;
             succeed_n_p = true;  /* Spaghetti code alert.  */
            goto handle_on_failure_jump;
          }
        continue;


      case set_number_at:
        p += 4;
        continue;


      case start_memory:
      case stop_memory:
        p += 2;
        continue;


      default:
        abort (); /* We have listed all the cases.  */
      } /* switch *p++ */

      /* Getting here means we have found the possible starting
       characters for one path of the pattern -- and that the empty
       string does not match.  We need not follow this path further.
       Instead, look at the next alternative (remembered on the
       stack), or quit if no more.  The test at the top of the loop
       does these things.  */
      path_can_be_null = false;
      p = pend;
    } /* while p */

  /* Set `can_be_null' for the last path (also the first path, if the
     pattern is empty).  */
  bufp->can_be_null |= path_can_be_null;
  return 0;
} /* re_compile_fastmap */

/* Set REGS to hold NUM_REGS registers, storing them in STARTS and
   ENDS.  Subsequent matches using PATTERN_BUFFER and REGS will use
   this memory for recording register information.  STARTS and ENDS
   must be allocated using the malloc library routine, and must each
   be at least NUM_REGS * sizeof (regoff_t) bytes long.

   If NUM_REGS == 0, then subsequent matches should allocate their own
   register data.

   Unless this function is called, the first search or match using
   PATTERN_BUFFER will allocate its own register data, without
   freeing the old data.  */

void
re_set_registers (bufp, regs, num_regs, starts, ends)
    struct re_pattern_buffer *bufp;
    struct re_registers *regs;
    Uns32 num_regs;
    regoff_t *starts, *ends;
{
  if (num_regs)
    {
      bufp->regs_allocated = REGS_REALLOCATE;
      regs->num_regs = num_regs;
      regs->start = starts;
      regs->end = ends;
    }
  else
    {
      bufp->regs_allocated = REGS_UNALLOCATED;
      regs->num_regs = 0;
      regs->start = regs->end = (regoff_t) 0;
    }
}

/* Searching routines.  */

/* Like re_search_2, below, but only one string is specified, and
   doesn't let you say where to stop matching. */

Int32
re_search (bufp, string, size, startpos, range, regs)
     struct re_pattern_buffer *bufp;
     UChar *string;
     Int32 size, startpos, range;
     struct re_registers *regs;
{
  return re_search_2 (bufp, NULL, 0, string, size, startpos, range, 
                  regs, size);
}


/* Using the compiled pattern in BUFP->buffer, first tries to match the
   virtual concatenation of STRING1 and STRING2, starting first at index
   STARTPOS, then at STARTPOS + 1, and so on.
   
   STRING1 and STRING2 have length SIZE1 and SIZE2, respectively.
   
   RANGE is how far to scan while trying to match.  RANGE = 0 means try
   only at STARTPOS; in general, the last start tried is STARTPOS +
   RANGE.
   
   In REGS, return the indices of the virtual concatenation of STRING1
   and STRING2 that matched the entire BUFP->buffer and its contained
   subexpressions.
   
   Do not consider matching one past the index STOP in the virtual
   concatenation of STRING1 and STRING2.

   We return either the position in the strings at which the match was
   found, -1 if no match, or -2 if error (such as failure
   stack overflow).  */

Int32
re_search_2 (bufp, string1, size1, string2, size2, startpos, range, regs, stop)
     struct re_pattern_buffer *bufp;
     UChar *string1, *string2;
     Int32 size1, size2;
     Int32 startpos;
     Int32 range;
     struct re_registers *regs;
     Int32 stop;
{
  Int32 val;
  register UChar *fastmap = bufp->fastmap;
  register UChar *translate = bufp->translate;
  Int32 total_size = size1 + size2;
  Int32 endpos = startpos + range;

  /* Check for out-of-range STARTPOS.  */
  if (startpos < 0 || startpos > total_size)
    return -1;
    
  /* Fix up RANGE if it might eventually take us outside
     the virtual concatenation of STRING1 and STRING2.      */
  if (endpos < -1)
    range = -1 - startpos;
  else if (endpos > total_size)
    range = total_size - startpos;

  /* If the search isn't to be a backwards one, don't waste time in a
     search for a pattern that must be anchored.  */
  if (bufp->used > 0 && (re_opcode_t) bufp->buffer[0] == begbuf && range > 0)
    {
      if (startpos > 0)
      return -1;
      else
      range = 1;
    }

  /* Update the fastmap now if not correct already.  */
  if (fastmap && !bufp->fastmap_accurate)
    if (re_compile_fastmap (bufp) == -2)
      return -2;
  
  /* Loop through the string, looking for a place to start matching.  */
  for (;;)
    { 
      /* If a fastmap is supplied, skip quickly over characters that
       cannot be the start of a match.  If the pattern can match the
       null string, however, we don't need to skip characters; we want
       the first null string.  */
      if (fastmap && startpos < total_size && !bufp->can_be_null)
      {
        if (range > 0)  /* Searching forwards.  */
          {
            register UChar *d;
            register Int32 lim = 0;
            Int32 irange = range;

            if (startpos < size1 && startpos + range >= size1)
            lim = range - (size1 - startpos);

            d = (startpos >= size1 ? string2 - size1 : string1) + startpos;
   
            /* Written out as an if-else to avoid testing `translate'
             inside the loop.  */
            if (translate)
            while (range > lim
                   && !fastmap[(UChar)
                           translate[(UChar) *d++]])
              range--;
            else
            while (range > lim && !fastmap[(UChar) *d++])
              range--;

            startpos += irange - range;
          }
        else                        /* Searching backwards.  */
          {
            register UChar c = (size1 == 0 || startpos >= size1
                         ? string2[startpos - size1] 
                         : string1[startpos]);

            if (!fastmap[(UChar) TRANSLATE (c)])
            goto advance;
          }
      }

      /* If can't match the null string, and that's all we have left, fail.  */
      if (range >= 0 && startpos == total_size && fastmap
        && !bufp->can_be_null)
      return -1;

      val = re_match_2 (bufp, string1, size1, string2, size2,
                   startpos, regs, stop);
      if (val >= 0)
      return startpos;
      
      if (val == -2)
      return -2;

    advance:
      if (!range) 
      break;
      else if (range > 0) 
      {
        range--; 
        startpos++;
      }
      else
      {
        range++; 
        startpos--;
      }
    }
  return -1;
} /* re_search_2 */

/* Declarations and macros for re_match_2.  */

static Int32 bcmp_translate ();
static boolean alt_match_null_string_p (),
             common_op_match_null_string_p (),
             group_match_null_string_p ();

/* Structure for per-register (a.k.a. per-group) information.
   This must not be longer than one word, because we push this value
   onto the failure stack.  Other register information, such as the
   starting and ending positions (which are addresses), and the list of
   inner groups (which is a bits list) are maintained in separate
   variables.  
   
   We are making a (strictly speaking) nonportable assumption here: that
   the compiler will pack our bit fields into something that fits into
   the type of `word', i.e., is something that fits into one item on the
   failure stack.  */
typedef union
{
  fail_stack_elt_t word;
  struct
  {
      /* This field is one if this group can match the empty string,
       zero if not.  If not yet determined,  `MATCH_NULL_UNSET_VALUE'.  */
#define MATCH_NULL_UNSET_VALUE 3
    unsigned match_null_string_p : 2;
    int is_active : 1;
    int matched_something : 1;
    int ever_matched_something : 1;
  } bits;
} register_info_type;

#define REG_MATCH_NULL_STRING_P(R)  ((R).bits.match_null_string_p)
#define IS_ACTIVE(R)  ((R).bits.is_active)
#define MATCHED_SOMETHING(R)  ((R).bits.matched_something)
#define EVER_MATCHED_SOMETHING(R)  ((R).bits.ever_matched_something)


/* Call this when have matched a real character; it sets `matched' flags
   for the subexpressions which we are currently inside.  Also records
   that those subexprs have matched.  */
#define SET_REGS_MATCHED()                                  \
  do                                                  \
    {                                                 \
      Uns32 r;                                        \
      for (r = lowest_active_reg; r <= highest_active_reg; r++)         \
      {                                               \
        MATCHED_SOMETHING (reg_info[r])                     \
          = EVER_MATCHED_SOMETHING (reg_info[r])                  \
          = 1;                                        \
      }                                               \
    }                                                 \
  while (0)


/* This converts PTR, a pointer into one of the search strings `string1'
   and `string2' into an offset from the beginning of that string.  */
#define POINTER_TO_OFFSET(ptr)                                    \
  (FIRST_STRING_P (ptr) ? (ptr) - string1 : (ptr) - string2 + size1)

/* Registers are set to a sentinel when they haven't yet matched.  */
#define REG_UNSET_VALUE ((UChar *) -1)
#define REG_UNSET(e) ((e) == REG_UNSET_VALUE)


/* Macros for dealing with the split strings in re_match_2.  */

#define MATCHING_IN_FIRST_STRING  (dend == end_match_1)

/* Call before fetching a character with *d.  This switches over to
   string2 if necessary.  */
#define PREFETCH()                                          \
  while (d == dend)                                         \
    {                                                 \
      /* End of string2 => fail.  */                              \
      if (dend == end_match_2)                                    \
      goto fail;                                      \
      /* End of string1 => advance to string2.  */                \
      d = string2;                                          \
      dend = end_match_2;                                   \
    }


/* Test if at very beginning or at very end of the virtual concatenation
   of `string1' and `string2'.      If only one string, it's `string2'.  */
#define AT_STRINGS_BEG(d) ((d) == (size1 ? string1 : string2) || !size2)
#define AT_STRINGS_END(d) ((d) == end2)   


/* Test if D points to a character which is word-constituent.  We have
   two special cases to check for: if past the end of string1, look at
   the first character in string2; and if before the beginning of
   string2, look at the last character in string1.  */
#define WORDCHAR_P(d)                                       \
  (SYNTAX ((d) == end1 ? *string2                           \
         : (d) == string2 - 1 ? *(end1 - 1) : *(d))               \
   == Sword)

/* Test if the character before D and the one at D differ with respect
   to being word-constituent.  */
#define AT_WORD_BOUNDARY(d)                                 \
  (AT_STRINGS_BEG (d) || AT_STRINGS_END (d)                       \
   || WORDCHAR_P (d - 1) != WORDCHAR_P (d))


/* Free everything we malloc.  */
#ifdef REGEX_MALLOC
#define FREE_VAR(var) if (var) free (var); var = NULL
#define FREE_VARIABLES()                                    \
  do {                                                      \
    FREE_VAR (fail_stack.stack);                            \
    FREE_VAR (regstart);                                    \
    FREE_VAR (regend);                                      \
    FREE_VAR (old_regstart);                                \
    FREE_VAR (old_regend);                                  \
    FREE_VAR (best_regstart);                               \
    FREE_VAR (best_regend);                                 \
    FREE_VAR (reg_info);                                    \
    FREE_VAR (reg_dummy);                                   \
    FREE_VAR (reg_info_dummy);                                    \
  } while (0)
#else /* not REGEX_MALLOC */
/* Some MIPS systems (at least) want this to free alloca'd storage.  */
#define FREE_VARIABLES() alloca (0)
#endif /* not REGEX_MALLOC */


/* These values must meet several constraints.  They must not be valid
   register values; since we have a limit of 255 registers (because
   we use only one byte in the pattern for the register number), we can
   use numbers larger than 255.  They must differ by 1, because of
   NUM_FAILURE_ITEMS above.  And the value for the lowest register must
   be larger than the value for the highest register, so we do not try
   to actually save any registers when none are active.  */
#define NO_HIGHEST_ACTIVE_REG (1 << BYTEWIDTH)
#define NO_LOWEST_ACTIVE_REG (NO_HIGHEST_ACTIVE_REG + 1)

/* Matching routines.  */

#ifndef emacs     /* Emacs never uses this.  */
/* re_match is like re_match_2 except it takes only a single string.  */

Int32
re_match (bufp, string, size, pos, regs)
     struct re_pattern_buffer *bufp;
     UChar *string;
     Int32 size, pos;
     struct re_registers *regs;
 {
  return re_match_2 (bufp, NULL, 0, string, size, pos, regs, size); 
}
#endif /* not emacs */


/* re_match_2 matches the compiled pattern in BUFP against the
   the (virtual) concatenation of STRING1 and STRING2 (of length SIZE1
   and SIZE2, respectively).  We start matching at POS, and stop
   matching at STOP.
   
   If REGS is non-null and the `no_sub' field of BUFP is nonzero, we
   store offsets for the substring each group matched in REGS.    See the
   documentation for exactly how many groups we fill.

   We return -1 if no match, -2 if an internal error (such as the
   failure stack overflowing).      Otherwise, we return the length of the
   matched substring.  */

Int32
re_match_2 (bufp, string1, size1, string2, size2, pos, regs, stop)
     struct re_pattern_buffer *bufp;
     UChar *string1, *string2;
     Int32 size1, size2;
     Int32 pos;
     struct re_registers *regs;
     Int32 stop;
{
  /* General temporaries.  */
  Int32 mcnt;
  UChar *p1;

  /* Just past the end of the corresponding string.  */
  UChar *end1, *end2;

  /* Pointers into string1 and string2, just past the last characters in
     each to consider matching.  */
  UChar *end_match_1, *end_match_2;

  /* Where we are in the data, and the end of the current string.  */
  UChar *d, *dend;
  
  /* Where we are in the pattern, and the end of the pattern.  */
  UChar *p = bufp->buffer;
  register UChar *pend = p + bufp->used;

  /* We use this to map every character in the string.      */
  UChar *translate = bufp->translate;

  /* Failure point stack.  Each place that can handle a failure further
     down the line pushes a failure point on this stack.  It consists of
     restart, regend, and reg_info for all registers corresponding to
     the subexpressions we're currently inside, plus the number of such
     registers, and, finally, two char *'s.  The first char * is where
     to resume scanning the pattern; the second one is where to resume
     scanning the strings.  If the latter is zero, the failure point is
     a ``dummy''; if a failure happens and the failure point is a dummy,
     it gets discarded and the next next one is tried.      */
  fail_stack_type fail_stack;
#ifdef DEBUG
  static Uns32 failure_id = 0;
  Uns32 nfailure_points_pushed = 0, nfailure_points_popped = 0;
#endif

  /* We fill all the registers internally, independent of what we
     return, for use in backreferences.  The number here includes
     an element for register zero.  */
  Uns32 num_regs = bufp->re_nsub + 1;
  
  /* The currently active registers.  */
  Uns32 lowest_active_reg = NO_LOWEST_ACTIVE_REG;
  Uns32 highest_active_reg = NO_HIGHEST_ACTIVE_REG;

  /* Information on the contents of registers. These are pointers into
     the input strings; they record just what was matched (on this
     attempt) by a subexpression part of the pattern, that is, the
     regnum-th regstart pointer points to where in the pattern we began
     matching and the regnum-th regend points to right after where we
     stopped matching the regnum-th subexpression.  (The zeroth register
     keeps track of what the whole pattern matches.)  */
  UChar **regstart, **regend;

  /* If a group that's operated upon by a repetition operator fails to
     match anything, then the register for its start will need to be
     restored because it will have been set to wherever in the string we
     are when we last see its open-group operator.  Similarly for a
     register's end.  */
  UChar **old_regstart, **old_regend;

  /* The is_active field of reg_info helps us keep track of which (possibly
     nested) subexpressions we are currently in. The matched_something
     field of reg_info[reg_num] helps us tell whether or not we have
     matched any of the pattern so far this time through the reg_num-th
     subexpression.  These two fields get reset each time through any
     loop their register is in.  */
  register_info_type *reg_info; 

  /* The following record the register info as found in the above
     variables when we find a match better than any we've seen before. 
     This happens as we backtrack through the failure points, which in
     turn happens only if we have not yet matched the entire string. */
  Uns32 best_regs_set = false;
  UChar **best_regstart, **best_regend;
  
  /* Logically, this is `best_regend[0]'.  But we don't want to have to
     allocate space for that if we're not allocating space for anything
     else (see below).  Also, we never need info about register 0 for
     any of the other register vectors, and it seems rather a kludge to
     treat `best_regend' differently than the rest.  So we keep track of
     the end of the best match so far in a separate variable.  We
     initialize this to NULL so that when we backtrack the first time
     and need to test it, it's not garbage.  */
  UChar *match_end = NULL;

  /* Used when we pop values we don't care about.  */
  UChar **reg_dummy;
  register_info_type *reg_info_dummy;

#ifdef DEBUG
  /* Counts the total number of registers pushed.  */
  Uns32 num_regs_pushed = 0;  
#endif

  DEBUG_PRINT1 ("\n\nEntering re_match_2.\n");
  
  INIT_FAIL_STACK ();
  
  /* Do not bother to initialize all the register variables if there are
     no groups in the pattern, as it takes a fair amount of time.  If
     there are groups, we include space for register 0 (the whole
     pattern), even though we never use it, since it simplifies the
     array indexing.  We should fix this.  */
  if (bufp->re_nsub)
    {
      regstart = REGEX_TALLOC (num_regs, UChar *);
      regend = REGEX_TALLOC (num_regs, UChar *);
      old_regstart = REGEX_TALLOC (num_regs, UChar *);
      old_regend = REGEX_TALLOC (num_regs, UChar *);
      best_regstart = REGEX_TALLOC (num_regs, UChar *);
      best_regend = REGEX_TALLOC (num_regs, UChar *);
      reg_info = REGEX_TALLOC (num_regs, register_info_type);
      reg_dummy = REGEX_TALLOC (num_regs, UChar *);
      reg_info_dummy = REGEX_TALLOC (num_regs, register_info_type);

      if (!(regstart && regend && old_regstart && old_regend && reg_info 
          && best_regstart && best_regend && reg_dummy && reg_info_dummy)) 
      {
        FREE_VARIABLES ();
        return -2;
      }
    }
#ifdef REGEX_MALLOC
  else
    {
      /* We must initialize all our variables to NULL, so that
       `FREE_VARIABLES' doesn't try to free them.  */
      regstart = regend = old_regstart = old_regend = best_regstart
      = best_regend = reg_dummy = NULL;
      reg_info = reg_info_dummy = (register_info_type *) NULL;
    }
#endif /* REGEX_MALLOC */

  /* The starting position is bogus.  */
  if (pos < 0 || pos > size1 + size2)
    {
      FREE_VARIABLES ();
      return -1;
    }
    
  /* Initialize subexpression text positions to -1 to mark ones that no
     start_memory/stop_memory has been seen for. Also initialize the
     register information struct.  */
  for (mcnt = 1; mcnt < num_regs; mcnt++)
    {
      regstart[mcnt] = regend[mcnt] 
      = old_regstart[mcnt] = old_regend[mcnt] = REG_UNSET_VALUE;
      
      REG_MATCH_NULL_STRING_P (reg_info[mcnt]) = MATCH_NULL_UNSET_VALUE;
      IS_ACTIVE (reg_info[mcnt]) = 0;
      MATCHED_SOMETHING (reg_info[mcnt]) = 0;
      EVER_MATCHED_SOMETHING (reg_info[mcnt]) = 0;
    }
  
  /* We move `string1' into `string2' if the latter's empty -- but not if
     `string1' is null.  */
  if (size2 == 0 && string1 != NULL)
    {
      string2 = string1;
      size2 = size1;
      string1 = 0;
      size1 = 0;
    }
  end1 = string1 + size1;
  end2 = string2 + size2;

  /* Compute where to stop matching, within the two strings.  */
  if (stop <= size1)
    {
      end_match_1 = string1 + stop;
      end_match_2 = string2;
    }
  else
    {
      end_match_1 = end1;
      end_match_2 = string2 + stop - size1;
    }

  /* `p' scans through the pattern as `d' scans through the data. 
     `dend' is the end of the input string that `d' points within.  `d'
     is advanced into the following input string whenever necessary, but
     this happens before fetching; therefore, at the beginning of the
     loop, `d' can be pointing at the end of a string, but it cannot
     equal `string2'.  */
  if (size1 > 0 && pos <= size1)
    {
      d = string1 + pos;
      dend = end_match_1;
    }
  else
    {
      d = string2 + pos - size1;
      dend = end_match_2;
    }

  DEBUG_PRINT1 ("The compiled pattern is: ");
  DEBUG_PRINT_COMPILED_PATTERN (bufp, p, pend);
  DEBUG_PRINT1 ("The string to match is: `");
  DEBUG_PRINT_Real64_STRING (d, string1, size1, string2, size2);
  DEBUG_PRINT1 ("'\n");
  
  /* This loops over pattern commands.    It exits by returning from the
     function if the match is complete, or it drops through if the match
     fails at this starting point in the input data.  */
  for (;;)
    {
      DEBUG_PRINT2 ("\n0x%x: ", p);

      if (p == pend)
      { /* End of pattern means we might have succeeded.  */
        DEBUG_PRINT1 ("end of pattern ... ");
        
        /* If we haven't matched the entire string, and we want the
           longest match, try backtracking.  */
        if (d != end_match_2)
          {
            DEBUG_PRINT1 ("backtracking.\n");
            
            if (!FAIL_STACK_EMPTY ())
            { /* More failure points to try.  */
              boolean same_str_p = (FIRST_STRING_P (match_end) 
                                == MATCHING_IN_FIRST_STRING);

              /* If exceeds best match so far, save it.  */
              if (!best_regs_set
                  || (same_str_p && d > match_end)
                  || (!same_str_p && !MATCHING_IN_FIRST_STRING))
                {
                  best_regs_set = true;
                  match_end = d;
                  
                  DEBUG_PRINT1 ("\nSAVING match as best so far.\n");
                  
                  for (mcnt = 1; mcnt < num_regs; mcnt++)
                  {
                    best_regstart[mcnt] = regstart[mcnt];
                    best_regend[mcnt] = regend[mcnt];
                  }
                }
              goto fail;                
            }

            /* If no failure points, don't restore garbage.  */
            else if (best_regs_set) 
            {
               restore_best_regs:
              /* Restore best match.  It may happen that `dend ==
                 end_match_1' while the restored d is in string2.
                 For example, the pattern `x.*y.*z' against the
                 strings `x-' and `y-z-', if the two strings are
                 not consecutive in memory.  */
              DEBUG_PRINT1 ("Restoring best registers.\n");
              
              d = match_end;
              dend = ((d >= string1 && d <= end1)
                       ? end_match_1 : end_match_2);

              for (mcnt = 1; mcnt < num_regs; mcnt++)
                {
                  regstart[mcnt] = best_regstart[mcnt];
                  regend[mcnt] = best_regend[mcnt];
                }
            }
          } /* d != end_match_2 */

        DEBUG_PRINT1 ("Accepting match.\n");

        /* If caller wants register contents data back, do it.  */
        if (regs && !bufp->no_sub)
          {
            /* Have the register data arrays been allocated?      */
            if (bufp->regs_allocated == REGS_UNALLOCATED)
            { /* No.  So allocate them with malloc.  We need one
                 extra element beyond `num_regs' for the `-1' marker
                 GNU code uses.  */
              regs->num_regs = MAX (RE_NREGS, num_regs + 1);
              regs->start = TALLOC (regs->num_regs, regoff_t);
              regs->end = TALLOC (regs->num_regs, regoff_t);
              if (regs->start == NULL || regs->end == NULL)
                return -2;
              bufp->regs_allocated = REGS_REALLOCATE;
            }
            else if (bufp->regs_allocated == REGS_REALLOCATE)
            { /* Yes.  If we need more elements than were already
                 allocated, reallocate them.  If we need fewer, just
                 leave it alone.  */
              if (regs->num_regs < num_regs + 1)
                {
                  regs->num_regs = num_regs + 1;
                  RETALLOC (regs->start, regs->num_regs, regoff_t);
                  RETALLOC (regs->end, regs->num_regs, regoff_t);
                  if (regs->start == NULL || regs->end == NULL)
                  return -2;
                }
            }
            else
            assert (bufp->regs_allocated == REGS_FIXED);

            /* Convert the pointer data in `regstart' and `regend' to
             indices.  Register zero has to be set differently,
             since we haven't kept track of any info for it.  */
            if (regs->num_regs > 0)
            {
              regs->start[0] = pos;
              regs->end[0] = (MATCHING_IN_FIRST_STRING ? d - string1
                             : d - string2 + size1);
            }
            
            /* Go through the first `min (num_regs, regs->num_regs)'
             registers, since that is all we initialized.  */
            for (mcnt = 1; mcnt < MIN (num_regs, regs->num_regs); mcnt++)
            {
              if (REG_UNSET (regstart[mcnt]) || REG_UNSET (regend[mcnt]))
                regs->start[mcnt] = regs->end[mcnt] = -1;
              else
                {
                  regs->start[mcnt] = POINTER_TO_OFFSET (regstart[mcnt]);
                  regs->end[mcnt] = POINTER_TO_OFFSET (regend[mcnt]);
                }
            }
            
            /* If the regs structure we return has more elements than
             were in the pattern, set the extra elements to -1.  If
             we (re)allocated the registers, this is the case,
             because we always allocate enough to have at least one
             -1 at the end.  */
            for (mcnt = num_regs; mcnt < regs->num_regs; mcnt++)
            regs->start[mcnt] = regs->end[mcnt] = -1;
          } /* regs && !bufp->no_sub */

        FREE_VARIABLES ();
        DEBUG_PRINT4 ("%u failure points pushed, %u popped (%u remain).\n",
                  nfailure_points_pushed, nfailure_points_popped,
                  nfailure_points_pushed - nfailure_points_popped);
        DEBUG_PRINT2 ("%u registers pushed.\n", num_regs_pushed);

        mcnt = d - pos - (MATCHING_IN_FIRST_STRING 
                      ? string1 
                      : string2 - size1);

        DEBUG_PRINT2 ("Returning %d from re_match_2.\n", mcnt);

        return mcnt;
      }

      /* Otherwise match next pattern command.  */
#ifdef SWITCH_ENUM_BUG
      switch ((Int32) ((re_opcode_t) *p++))
#else
      switch ((re_opcode_t) *p++)
#endif
      {
      /* Ignore these.  Used to ignore the n of succeed_n's which
         currently have n == 0.  */
      case no_op:
        DEBUG_PRINT1 ("EXECUTING no_op.\n");
        break;


      /* Match the next n pattern characters exactly.  The following
         byte in the pattern defines n, and the n bytes after that
         are the characters to match.  */
      case exactn:
        mcnt = *p++;
        DEBUG_PRINT2 ("EXECUTING exactn %d.\n", mcnt);

        /* This is written out as an if-else so we don't waste time
           testing `translate' inside the loop.  */
        if (translate)
          {
            do
            {
              PREFETCH ();
              if (translate[(UChar) *d++] != (UChar) *p++)
                goto fail;
            }
            while (--mcnt);
          }
        else
          {
            do
            {
              PREFETCH ();
              if (*d++ != (UChar) *p++) goto fail;
            }
            while (--mcnt);
          }
        SET_REGS_MATCHED ();
        break;


      /* Match any character except possibly a newline or a null.  */
      case anychar:
        DEBUG_PRINT1 ("EXECUTING anychar.\n");

        PREFETCH ();

        if ((!(bufp->syntax & RE_DOT_NEWLINE) && TRANSLATE (*d) == '\n')
            || (bufp->syntax & RE_DOT_NOT_NULL && TRANSLATE (*d) == '\000'))
          goto fail;

        SET_REGS_MATCHED ();
        DEBUG_PRINT2 ("  Matched `%d'.\n", *d);
        d++;
        break;


      case charset:
      case charset_not:
        {
          register UChar c;
          boolean not = (re_opcode_t) *(p - 1) == charset_not;

          DEBUG_PRINT2 ("EXECUTING charset%s.\n", not ? "_not" : "");

          PREFETCH ();
          c = TRANSLATE (*d); /* The character to match.  */

          /* Cast to `unsigned' instead of `unsigned char' in case the
             bit list is a full 32 bytes long.  */
          if (c < (Uns32) (*p * BYTEWIDTH)
            && p[1 + c / BYTEWIDTH] & (1 << (c % BYTEWIDTH)))
            not = !not;

          p += 1 + *p;

          if (!not) goto fail;
          
          SET_REGS_MATCHED ();
          d++;
          break;
        }


      /* The beginning of a group is represented by start_memory.
         The arguments are the register number in the next byte, and the
         number of groups inner to this one in the next.  The text
         matched within the group is recorded (in the internal
         registers data structure) under the register number.  */
      case start_memory:
        DEBUG_PRINT3 ("EXECUTING start_memory %d (%d):\n", *p, p[1]);

        /* Find out if this group can match the empty string.  */
        p1 = p;         /* To send to group_match_null_string_p.  */
        
        if (REG_MATCH_NULL_STRING_P (reg_info[*p]) == MATCH_NULL_UNSET_VALUE)
          REG_MATCH_NULL_STRING_P (reg_info[*p]) 
            = group_match_null_string_p (&p1, pend, reg_info);

        /* Save the position in the string where we were the last time
           we were at this open-group operator in case the group is
           operated upon by a repetition operator, e.g., with `(a*)*b'
           against `ab'; then we want to ignore where we are now in
           the string in case this attempt to match fails.  */
        old_regstart[*p] = REG_MATCH_NULL_STRING_P (reg_info[*p])
                       ? REG_UNSET (regstart[*p]) ? d : regstart[*p]
                       : regstart[*p];
        DEBUG_PRINT2 ("  old_regstart: %d\n", 
                   POINTER_TO_OFFSET (old_regstart[*p]));

        regstart[*p] = d;
        DEBUG_PRINT2 ("  regstart: %d\n", POINTER_TO_OFFSET (regstart[*p]));

        IS_ACTIVE (reg_info[*p]) = 1;
        MATCHED_SOMETHING (reg_info[*p]) = 0;
        
        /* This is the new highest active register.  */
        highest_active_reg = *p;
        
        /* If nothing was active before, this is the new lowest active
           register.    */
        if (lowest_active_reg == NO_LOWEST_ACTIVE_REG)
          lowest_active_reg = *p;

        /* Move past the register number and inner group count.  */
        p += 2;
        break;


      /* The stop_memory opcode represents the end of a group.  Its
         arguments are the same as start_memory's: the register
         number, and the number of inner groups.  */
      case stop_memory:
        DEBUG_PRINT3 ("EXECUTING stop_memory %d (%d):\n", *p, p[1]);
           
        /* We need to save the string position the last time we were at
           this close-group operator in case the group is operated
           upon by a repetition operator, e.g., with `((a*)*(b*)*)*'
           against `aba'; then we want to ignore where we are now in
           the string in case this attempt to match fails.  */
        old_regend[*p] = REG_MATCH_NULL_STRING_P (reg_info[*p])
                     ? REG_UNSET (regend[*p]) ? d : regend[*p]
                     : regend[*p];
        DEBUG_PRINT2 (" old_regend: %d\n", 
                   POINTER_TO_OFFSET (old_regend[*p]));

        regend[*p] = d;
        DEBUG_PRINT2 (" regend: %d\n", POINTER_TO_OFFSET (regend[*p]));

        /* This register isn't active anymore.  */
        IS_ACTIVE (reg_info[*p]) = 0;
        
        /* If this was the only register active, nothing is active
           anymore.  */
        if (lowest_active_reg == highest_active_reg)
          {
            lowest_active_reg = NO_LOWEST_ACTIVE_REG;
            highest_active_reg = NO_HIGHEST_ACTIVE_REG;
          }
        else
          { /* We must scan for the new highest active register, since
             it isn't necessarily one less than now: consider
             (a(b)c(d(e)f)g).  When group 3 ends, after the f), the
             new highest active register is 1.  */
            UChar r = *p - 1;
            while (r > 0 && !IS_ACTIVE (reg_info[r]))
            r--;
            
            /* If we end up at register zero, that means that we saved
             the registers as the result of an `on_failure_jump', not
             a `start_memory', and we jumped to past the innermost
             `stop_memory'.  For example, in ((.)*) we save
             registers 1 and 2 as a result of the *, but when we pop
             back to the second ), we are at the stop_memory 1.
             Thus, nothing is active.  */
            if (r == 0)
            {
              lowest_active_reg = NO_LOWEST_ACTIVE_REG;
              highest_active_reg = NO_HIGHEST_ACTIVE_REG;
            }
            else
            highest_active_reg = r;
          }
        
        /* If just failed to match something this time around with a
           group that's operated on by a repetition operator, try to
           force exit from the ``loop'', and restore the register
           information for this group that we had before trying this
           last match.  */
        if ((!MATCHED_SOMETHING (reg_info[*p])
             || (re_opcode_t) p[-3] == start_memory)
            && (p + 2) < pend)             
          {
            boolean is_a_jump_n = false;
            
            p1 = p + 2;
            mcnt = 0;
            switch ((re_opcode_t) *p1++)
            {
              case jump_n:
                is_a_jump_n = true;
              case pop_failure_jump:
              case maybe_pop_jump:
              case jump:
              case dummy_failure_jump:
                EXTRACT_NUMBER_AND_INCR (mcnt, p1);
                if (is_a_jump_n)
                  p1 += 2;
                break;
              
              default:
                /* do nothing */ ;
            }
            p1 += mcnt;
      
            /* If the next operation is a jump backwards in the pattern
              to an on_failure_jump right before the start_memory
             corresponding to this stop_memory, exit from the loop
             by forcing a failure after pushing on the stack the
             on_failure_jump's jump in the pattern, and d.  */
            if (mcnt < 0 && (re_opcode_t) *p1 == on_failure_jump
              && (re_opcode_t) p1[3] == start_memory && p1[4] == *p)
            {
              /* If this group ever matched anything, then restore
                 what its registers were before trying this last
                 failed match, e.g., with `(a*)*b' against `ab' for
                 regstart[1], and, e.g., with `((a*)*(b*)*)*'
                 against `aba' for regend[3].
                 
                 Also restore the registers for inner groups for,
                 e.g., `((a*)(b*))*' against `aba' (register 3 would
                 otherwise get trashed).  */
                 
              if (EVER_MATCHED_SOMETHING (reg_info[*p]))
                {
                  Uns32 r; 
      
                  EVER_MATCHED_SOMETHING (reg_info[*p]) = 0;
                  
                  /* Restore this and inner groups' (if any) registers.  */
                  for (r = *p; r < *p + *(p + 1); r++)
                  {
                    regstart[r] = old_regstart[r];

                    /* xx why this test?  */
                    if (old_regend[r] >= regstart[r])
                      regend[r] = old_regend[r];
                  }     
                }
              p1++;
              EXTRACT_NUMBER_AND_INCR (mcnt, p1);
              PUSH_FAILURE_POINT (p1 + mcnt, d, -2);

              goto fail;
            }
          }
        
        /* Move past the register number and the inner group count.  */
        p += 2;
        break;


      /* <digit> has been turned into a `duplicate' command which is
         followed by the numeric value of <digit> as the register number.  */
      case duplicate:
        {
          register UChar *d2, *dend2;
          Int32 regno = *p++;   /* Get which register to match against.  */
          DEBUG_PRINT2 ("EXECUTING duplicate %d.\n", regno);

          /* Can't back reference a group which we've never matched.  */
          if (REG_UNSET (regstart[regno]) || REG_UNSET (regend[regno]))
            goto fail;
            
          /* Where in input to try to start matching.  */
          d2 = regstart[regno];
          
          /* Where to stop matching; if both the place to start and
             the place to stop matching are in the same string, then
             set to the place to stop, otherwise, for now have to use
             the end of the first string.  */

          dend2 = ((FIRST_STRING_P (regstart[regno]) 
                  == FIRST_STRING_P (regend[regno]))
                 ? regend[regno] : end_match_1);
          for (;;)
            {
            /* If necessary, advance to next segment in register
               contents.  */
            while (d2 == dend2)
              {
                if (dend2 == end_match_2) break;
                if (dend2 == regend[regno]) break;

                /* End of string1 => advance to string2. */
                d2 = string2;
                dend2 = regend[regno];
              }
            /* At end of register contents => success */
            if (d2 == dend2) break;

            /* If necessary, advance to next segment in data.  */
            PREFETCH ();

            /* How many characters left in this segment to match.  */
            mcnt = dend - d;
            
            /* Want how many consecutive characters we can match in
               one shot, so, if necessary, adjust the count.  */
            if (mcnt > dend2 - d2)
              mcnt = dend2 - d2;
              
            /* Compare that many; failure if mismatch, else move
               past them.  */
            if (translate 
                ? bcmp_translate (d, d2, mcnt, translate) 
                : bcmp (d, d2, mcnt))
              goto fail;
            d += mcnt, d2 += mcnt;
            }
        }
        break;


      /* begline matches the empty string at the beginning of the string
         (unless `not_bol' is set in `bufp'), and, if
         `newline_anchor' is set, after newlines.  */
      case begline:
        DEBUG_PRINT1 ("EXECUTING begline.\n");
        
        if (AT_STRINGS_BEG (d))
          {
            if (!bufp->not_bol) break;
          }
        else if (d[-1] == '\n' && bufp->newline_anchor)
          {
            break;
          }
        /* In all other cases, we fail.  */
        goto fail;


      /* endline is the dual of begline.  */
      case endline:
        DEBUG_PRINT1 ("EXECUTING endline.\n");

        if (AT_STRINGS_END (d))
          {
            if (!bufp->not_eol) break;
          }
        
        /* We have to ``prefetch'' the next character.  */
        else if ((d == end1 ? *string2 : *d) == '\n'
               && bufp->newline_anchor)
          {
            break;
          }
        goto fail;


      /* Match at the very beginning of the data.  */
      case begbuf:
        DEBUG_PRINT1 ("EXECUTING begbuf.\n");
        if (AT_STRINGS_BEG (d))
          break;
        goto fail;


      /* Match at the very end of the data.     */
      case endbuf:
        DEBUG_PRINT1 ("EXECUTING endbuf.\n");
        if (AT_STRINGS_END (d))
          break;
        goto fail;


      /* on_failure_keep_string_jump is used to optimize `.*\n'.  It
         pushes NULL as the value for the string on the stack.  Then
         `pop_failure_point' will keep the current value for the
         string, instead of restoring it.  To see why, consider
         matching `foo\nbar' against `.*\n'.    The .* matches the foo;
         then the . fails against the \n.  But the next thing we want
         to do is match the \n against the \n; if we restored the
         string value, we would be back at the foo.
         
         Because this is used only in specific cases, we don't need to
         check all the things that `on_failure_jump' does, to make
         sure the right things get saved on the stack.  Hence we don't
         share its code.  The only reason to push anything on the
         stack at all is that otherwise we would have to change
         `anychar's code to do something besides goto fail in this
         case; that seems worse than this.  */
      case on_failure_keep_string_jump:
        DEBUG_PRINT1 ("EXECUTING on_failure_keep_string_jump");
        
        EXTRACT_NUMBER_AND_INCR (mcnt, p);
        DEBUG_PRINT3 (" %d (to 0x%x):\n", mcnt, p + mcnt);

        PUSH_FAILURE_POINT (p + mcnt, NULL, -2);
        break;


      /* Uses of on_failure_jump:
      
         Each alternative starts with an on_failure_jump that points
         to the beginning of the next alternative.  Each alternative
         except the last ends with a jump that in effect jumps past
         the rest of the alternatives.  (They really jump to the
         ending jump of the following alternative, because tensioning
         these jumps is a hassle.)

         Repeats start with an on_failure_jump that points past both
         the repetition text and either the following jump or
         pop_failure_jump back to this on_failure_jump.  */
      case on_failure_jump:
      on_failure:
        DEBUG_PRINT1 ("EXECUTING on_failure_jump");

        EXTRACT_NUMBER_AND_INCR (mcnt, p);
        DEBUG_PRINT3 (" %d (to 0x%x)", mcnt, p + mcnt);

        /* If this on_failure_jump comes right before a group (i.e.,
           the original * applied to a group), save the information
           for that group and all inner ones, so that if we fail back
           to this point, the group's information will be correct.
           For example, in \(a*\)*\1, we need the preceding group,
           and in \(\(a*\)b*\)\2, we need the inner group.  */

        /* We can't use `p' to check ahead because we push
           a failure point to `p + mcnt' after we do this.  */
        p1 = p;

        /* We need to skip no_op's before we look for the
           start_memory in case this on_failure_jump is happening as
           the result of a completed succeed_n, as in \(a\)\{1,3\}b\1
           against aba.  */
        while (p1 < pend && (re_opcode_t) *p1 == no_op)
          p1++;

        if (p1 < pend && (re_opcode_t) *p1 == start_memory)
          {
            /* We have a new highest active register now.  This will
             get reset at the start_memory we are about to get to,
             but we will have saved all the registers relevant to
             this repetition op, as described above.  */
            highest_active_reg = *(p1 + 1) + *(p1 + 2);
            if (lowest_active_reg == NO_LOWEST_ACTIVE_REG)
            lowest_active_reg = *(p1 + 1);
          }

        DEBUG_PRINT1 (":\n");
        PUSH_FAILURE_POINT (p + mcnt, d, -2);
        break;


      /* A smart repeat ends with `maybe_pop_jump'.
         We change it to either `pop_failure_jump' or `jump'.  */
      case maybe_pop_jump:
        EXTRACT_NUMBER_AND_INCR (mcnt, p);
        DEBUG_PRINT2 ("EXECUTING maybe_pop_jump %d.\n", mcnt);
        {
          register UChar *p2 = p;

          /* Compare the beginning of the repeat with what in the
             pattern follows its end. If we can establish that there
             is nothing that they would both match, i.e., that we
             would have to backtrack because of (as in, e.g., `a*a')
             then we can change to pop_failure_jump, because we'll
             never have to backtrack.
             
             This is not true in the case of alternatives: in
             `(a|ab)*' we do need to backtrack to the `ab' alternative
             (e.g., if the string was `ab').    But instead of trying to
             detect that here, the alternative has put on a dummy
             failure point which is what we will end up popping.  */

          /* Skip over open/close-group commands.  */
          while (p2 + 2 < pend
               && ((re_opcode_t) *p2 == stop_memory
                   || (re_opcode_t) *p2 == start_memory))
            p2 += 3;                /* Skip over args, too.  */

          /* If we're at the end of the pattern, we can change.  */
          if (p2 == pend)
            {
            /* Consider what happens when matching ":\(.*\)"
               against ":/".  I don't really understand this code
               yet.  */
               p[-3] = (UChar) pop_failure_jump;
            DEBUG_PRINT1
              ("  End of pattern: change to `pop_failure_jump'.\n");
            }

          else if ((re_opcode_t) *p2 == exactn
                 || (bufp->newline_anchor && (re_opcode_t) *p2 == endline))
            {
            register UChar c
              = *p2 == (UChar) endline ? '\n' : p2[2];
            p1 = p + mcnt;

            /* p1[0] ... p1[2] are the `on_failure_jump' corresponding
               to the `maybe_finalize_jump' of this case.  Examine what 
               follows.  */
            if ((re_opcode_t) p1[3] == exactn && p1[5] != c)
              {
                  p[-3] = (UChar) pop_failure_jump;
                DEBUG_PRINT3 ("  %c != %c => pop_failure_jump.\n",
                          c, p1[5]);
              }
              
            else if ((re_opcode_t) p1[3] == charset
                   || (re_opcode_t) p1[3] == charset_not)
              {
                Int32 not = (re_opcode_t) p1[3] == charset_not;
                
                if (c < (UChar) (p1[4] * BYTEWIDTH)
                  && p1[5 + c / BYTEWIDTH] & (1 << (c % BYTEWIDTH)))
                  not = !not;

                /* `not' is equal to 1 if c would match, which means
                  that we can't change to pop_failure_jump.  */
                if (!not)
                  {
                      p[-3] = (UChar) pop_failure_jump;
                  DEBUG_PRINT1 ("  No match => pop_failure_jump.\n");
                  }
              }
            }
        }
        p -= 2;         /* Point at relative address again.  */
        if ((re_opcode_t) p[-1] != pop_failure_jump)
          {
            p[-1] = (UChar) jump;
            DEBUG_PRINT1 ("  Match => jump.\n");
            goto unconditional_jump;
          }
      /* Note fall through.  */


      /* The end of a simple repeat has a pop_failure_jump back to
         its matching on_failure_jump, where the latter will push a
         failure point.  The pop_failure_jump takes off failure
         points put on by this pop_failure_jump's matching
         on_failure_jump; we got through the pattern to here from the
         matching on_failure_jump, so didn't fail.  */
      case pop_failure_jump:
        {
          /* We need to pass separate storage for the lowest and
             highest registers, even though we don't care about the
             actual values.  Otherwise, we will restore only one
             register from the stack, since lowest will == highest in
             `pop_failure_point'.  */
          Uns32 dummy_low_reg, dummy_high_reg;
          UChar *pdummy;
          UChar *sdummy;

          DEBUG_PRINT1 ("EXECUTING pop_failure_jump.\n");
          POP_FAILURE_POINT (sdummy, pdummy,
                         dummy_low_reg, dummy_high_reg,
                         reg_dummy, reg_dummy, reg_info_dummy);
        }
        /* Note fall through.  */

        
      /* Unconditionally jump (without popping any failure points).  */
      case jump:
      unconditional_jump:
        EXTRACT_NUMBER_AND_INCR (mcnt, p);      /* Get the amount to jump.  */
        DEBUG_PRINT2 ("EXECUTING jump %d ", mcnt);
        p += mcnt;                        /* Do the jump.  */
        DEBUG_PRINT2 ("(to 0x%x).\n", p);
        break;

      
      /* We need this opcode so we can detect where alternatives end
         in `group_match_null_string_p' et al.  */
      case jump_past_alt:
        DEBUG_PRINT1 ("EXECUTING jump_past_alt.\n");
        goto unconditional_jump;


      /* Normally, the on_failure_jump pushes a failure point, which
         then gets popped at pop_failure_jump.  We will end up at
         pop_failure_jump, also, and with a pattern of, say, `a+', we
         are skipping over the on_failure_jump, so we have to push
         something meaningless for pop_failure_jump to pop.  */
      case dummy_failure_jump:
        DEBUG_PRINT1 ("EXECUTING dummy_failure_jump.\n");
        /* It doesn't matter what we push for the string here.  What
           the code at `fail' tests is the value for the pattern.  */
        PUSH_FAILURE_POINT (0, 0, -2);
        goto unconditional_jump;


      /* At the end of an alternative, we need to push a dummy failure
         point in case we are followed by a `pop_failure_jump', because
         we don't want the failure point for the alternative to be
         popped.  For example, matching `(a|ab)*' against `aab'
         requires that we match the `ab' alternative.  */
      case push_dummy_failure:
        DEBUG_PRINT1 ("EXECUTING push_dummy_failure.\n");
        /* See comments just above at `dummy_failure_jump' about the
           two zeroes.  */
        PUSH_FAILURE_POINT (0, 0, -2);
        break;

      /* Have to succeed matching what follows at least n times.
         After that, handle like `on_failure_jump'.  */
      case succeed_n: 
        EXTRACT_NUMBER (mcnt, p + 2);
        DEBUG_PRINT2 ("EXECUTING succeed_n %d.\n", mcnt);

        assert (mcnt >= 0);
        /* Originally, this is how many times we HAVE to succeed.  */
        if (mcnt > 0)
          {
             mcnt--;
            p += 2;
             STORE_NUMBER_AND_INCR (p, mcnt);
             DEBUG_PRINT3 ("  Setting 0x%x to %d.\n", p, mcnt);
          }
        else if (mcnt == 0)
          {
            DEBUG_PRINT2 ("  Setting two bytes from 0x%x to no_op.\n", p+2);
            p[2] = (UChar) no_op;
            p[3] = (UChar) no_op;
            goto on_failure;
          }
        break;
      
      case jump_n: 
        EXTRACT_NUMBER (mcnt, p + 2);
        DEBUG_PRINT2 ("EXECUTING jump_n %d.\n", mcnt);

        /* Originally, this is how many times we CAN jump.  */
        if (mcnt)
          {
             mcnt--;
             STORE_NUMBER (p + 2, mcnt);
            goto unconditional_jump;           
          }
        /* If don't have to jump any more, skip over the rest of command.  */
        else      
          p += 4;                
        break;
      
      case set_number_at:
        {
          DEBUG_PRINT1 ("EXECUTING set_number_at.\n");

          EXTRACT_NUMBER_AND_INCR (mcnt, p);
          p1 = p + mcnt;
          EXTRACT_NUMBER_AND_INCR (mcnt, p);
          DEBUG_PRINT3 ("  Setting 0x%x to %d.\n", p1, mcnt);
          STORE_NUMBER (p1, mcnt);
          break;
        }

      case wordbound:
        DEBUG_PRINT1 ("EXECUTING wordbound.\n");
        if (AT_WORD_BOUNDARY (d))
          break;
        goto fail;

      case notwordbound:
        DEBUG_PRINT1 ("EXECUTING notwordbound.\n");
        if (AT_WORD_BOUNDARY (d))
          goto fail;
        break;

      case wordbeg:
        DEBUG_PRINT1 ("EXECUTING wordbeg.\n");
        if (WORDCHAR_P (d) && (AT_STRINGS_BEG (d) || !WORDCHAR_P (d - 1)))
          break;
        goto fail;

      case wordend:
        DEBUG_PRINT1 ("EXECUTING wordend.\n");
        if (!AT_STRINGS_BEG (d) && WORDCHAR_P (d - 1)
            && (!WORDCHAR_P (d) || AT_STRINGS_END (d)))
          break;
        goto fail;

#ifdef emacs
#ifdef emacs19
      case before_dot:
        DEBUG_PRINT1 ("EXECUTING before_dot.\n");
        if (PTR_CHAR_POS ((UChar *) d) >= point)
          goto fail;
        break;
  
      case at_dot:
        DEBUG_PRINT1 ("EXECUTING at_dot.\n");
        if (PTR_CHAR_POS ((UChar *) d) != point)
          goto fail;
        break;
  
      case after_dot:
        DEBUG_PRINT1 ("EXECUTING after_dot.\n");
        if (PTR_CHAR_POS ((UChar *) d) <= point)
          goto fail;
        break;
#else /* not emacs19 */
      case at_dot:
        DEBUG_PRINT1 ("EXECUTING at_dot.\n");
        if (PTR_CHAR_POS ((UChar *) d) + 1 != point)
          goto fail;
        break;
#endif /* not emacs19 */

      case syntaxspec:
        DEBUG_PRINT2 ("EXECUTING syntaxspec %d.\n", mcnt);
        mcnt = *p++;
        goto matchsyntax;

      case wordchar:
        DEBUG_PRINT1 ("EXECUTING Emacs wordchar.\n");
        mcnt = (Int32) Sword;
      matchsyntax:
        PREFETCH ();
        if (SYNTAX (*d++) != (enum syntaxcode) mcnt)
          goto fail;
        SET_REGS_MATCHED ();
        break;

      case notsyntaxspec:
        DEBUG_PRINT2 ("EXECUTING notsyntaxspec %d.\n", mcnt);
        mcnt = *p++;
        goto matchnotsyntax;

      case notwordchar:
        DEBUG_PRINT1 ("EXECUTING Emacs notwordchar.\n");
        mcnt = (Int32) Sword;
      matchnotsyntax:
        PREFETCH ();
        if (SYNTAX (*d++) == (enum syntaxcode) mcnt)
          goto fail;
        SET_REGS_MATCHED ();
        break;

#else /* not emacs */
      case wordchar:
        DEBUG_PRINT1 ("EXECUTING non-Emacs wordchar.\n");
        PREFETCH ();
        if (!WORDCHAR_P (d))
          goto fail;
        SET_REGS_MATCHED ();
        d++;
        break;
        
      case notwordchar:
        DEBUG_PRINT1 ("EXECUTING non-Emacs notwordchar.\n");
        PREFETCH ();
        if (WORDCHAR_P (d))
          goto fail;
        SET_REGS_MATCHED ();
        d++;
        break;
#endif /* not emacs */
        
      default:
        abort ();
      }
      continue;  /* Successfully executed one pattern command; keep going.  */


    /* We goto here if a matching operation fails. */
    fail:
      if (!FAIL_STACK_EMPTY ())
      { /* A restart point is known.  Restore to that state.  */
        DEBUG_PRINT1 ("\nFAIL:\n");
        POP_FAILURE_POINT (d, p,
                       lowest_active_reg, highest_active_reg,
                       regstart, regend, reg_info);

        /* If this failure point is a dummy, try the next one.  */
        if (!p)
          goto fail;

        /* If we failed to the end of the pattern, don't examine *p.    */
        assert (p <= pend);
        if (p < pend)
          {
            boolean is_a_jump_n = false;
            
            /* If failed to a backwards jump that's part of a repetition
             loop, need to pop this failure point and use the next one.  */
            switch ((re_opcode_t) *p)
            {
            case jump_n:
              is_a_jump_n = true;
            case maybe_pop_jump:
            case pop_failure_jump:
            case jump:
              p1 = p + 1;
              EXTRACT_NUMBER_AND_INCR (mcnt, p1);
              p1 += mcnt;     

              if ((is_a_jump_n && (re_opcode_t) *p1 == succeed_n)
                  || (!is_a_jump_n
                    && (re_opcode_t) *p1 == on_failure_jump))
                goto fail;
              break;
            default:
              /* do nothing */ ;
            }
          }

        if (d >= string1 && d <= end1)
          dend = end_match_1;
      }
      else
      break;       /* Matching at this starting point really fails.  */
    } /* for (;;) */

  if (best_regs_set)
    goto restore_best_regs;

  FREE_VARIABLES ();

  return -1;                        /* Failure to match.  */
} /* re_match_2 */

/* Subroutine definitions for re_match_2.  */


/* We are passed P pointing to a register number after a start_memory.
   
   Return true if the pattern up to the corresponding stop_memory can
   match the empty string, and false otherwise.
   
   If we find the matching stop_memory, sets P to point to one past its number.
   Otherwise, sets P to an undefined byte less than or equal to END.

   We don't handle duplicates properly (yet).  */

static boolean
group_match_null_string_p (p, end, reg_info)
    UChar **p, *end;
    register_info_type *reg_info;
{
  Int32 mcnt;
  /* Point to after the args to the start_memory.  */
   UChar *p1 = *p + 2;
  
  while (p1 < end)
    {
      /* Skip over opcodes that can match nothing, and return true or
       false, as appropriate, when we get to one that can't, or to the
       matching stop_memory.  */
      
      switch ((re_opcode_t) *p1)
      {
      /* Could be either a loop or a series of alternatives.      */
      case on_failure_jump:
        p1++;
        EXTRACT_NUMBER_AND_INCR (mcnt, p1);
        
        /* If the next operation is not a jump backwards in the
           pattern.     */

        if (mcnt >= 0)
          {
            /* Go through the on_failure_jumps of the alternatives,
             seeing if any of the alternatives cannot match nothing.
             The last alternative starts with only a jump,
             whereas the rest start with on_failure_jump and end
             with a jump, e.g., here is the pattern for `a|b|c':

             /on_failure_jump/0/6/exactn/1/a/jump_past_alt/0/6
             /on_failure_jump/0/6/exactn/1/b/jump_past_alt/0/3
             /exactn/1/c                                    

             So, we have to first go through the first (n-1)
             alternatives and then deal with the last one separately.  */


            /* Deal with the first (n-1) alternatives, which start
             with an on_failure_jump (see above) that jumps to right
             past a jump_past_alt.  */

            while ((re_opcode_t) p1[mcnt-3] == jump_past_alt)
            {
              /* `mcnt' holds how many bytes long the alternative
                 is, including the ending `jump_past_alt' and
                 its number.  */

              if (!alt_match_null_string_p (p1, p1 + mcnt - 3, 
                                            reg_info))
                return false;

              /* Move to right after this alternative, including the
                 jump_past_alt.  */
              p1 += mcnt;     

              /* Break if it's the beginning of an n-th alternative
                 that doesn't begin with an on_failure_jump.  */
              if ((re_opcode_t) *p1 != on_failure_jump)
                break;
            
              /* Still have to check that it's not an n-th
                 alternative that starts with an on_failure_jump.  */
              p1++;
              EXTRACT_NUMBER_AND_INCR (mcnt, p1);
              if ((re_opcode_t) p1[mcnt-3] != jump_past_alt)
                {
                  /* Get to the beginning of the n-th alternative.  */
                  p1 -= 3;
                  break;
                }
            }

            /* Deal with the last alternative: go back and get number
             of the `jump_past_alt' just before it.  `mcnt' contains
             the length of the alternative.  */
            EXTRACT_NUMBER (mcnt, p1 - 2);

            if (!alt_match_null_string_p (p1, p1 + mcnt, reg_info))
            return false;

            p1 += mcnt; /* Get past the n-th alternative.  */
          } /* if mcnt > 0 */
        break;

        
      case stop_memory:
        assert (p1[1] == **p);
        *p = p1 + 2;
        return true;

      
      default: 
        if (!common_op_match_null_string_p (&p1, end, reg_info))
          return false;
      }
    } /* while p1 < end */

  return false;
} /* group_match_null_string_p */


/* Similar to group_match_null_string_p, but doesn't deal with alternatives:
   It expects P to be the first byte of a single alternative and END one
   byte past the last. The alternative can contain groups.  */
   
static boolean
alt_match_null_string_p (p, end, reg_info)
    UChar *p, *end;
    register_info_type *reg_info;
{
  Int32 mcnt;
  UChar *p1 = p;
  
  while (p1 < end)
    {
      /* Skip over opcodes that can match nothing, and break when we get 
       to one that can't.  */
      
      switch ((re_opcode_t) *p1)
      {
      /* It's a loop.  */
      case on_failure_jump:
        p1++;
        EXTRACT_NUMBER_AND_INCR (mcnt, p1);
        p1 += mcnt;
        break;
        
      default: 
        if (!common_op_match_null_string_p (&p1, end, reg_info))
          return false;
      }
    }  /* while p1 < end */

  return true;
} /* alt_match_null_string_p */


/* Deals with the ops common to group_match_null_string_p and
   alt_match_null_string_p.  
   
   Sets P to one after the op and its arguments, if any.  */

static boolean
common_op_match_null_string_p (p, end, reg_info)
    UChar **p, *end;
    register_info_type *reg_info;
{
  Int32 mcnt;
  boolean ret;
  Int32 reg_no;
  UChar *p1 = *p;

  switch ((re_opcode_t) *p1++)
    {
    case no_op:
    case begline:
    case endline:
    case begbuf:
    case endbuf:
    case wordbeg:
    case wordend:
    case wordbound:
    case notwordbound:
#ifdef emacs
    case before_dot:
    case at_dot:
    case after_dot:
#endif
      break;

    case start_memory:
      reg_no = *p1;
      assert (reg_no > 0 && reg_no <= MAX_REGNUM);
      ret = group_match_null_string_p (&p1, end, reg_info);
      
      /* Have to set this here in case we're checking a group which
       contains a group and a back reference to it.  */

      if (REG_MATCH_NULL_STRING_P (reg_info[reg_no]) == MATCH_NULL_UNSET_VALUE)
      REG_MATCH_NULL_STRING_P (reg_info[reg_no]) = ret;

      if (!ret)
      return false;
      break;
        
    /* If this is an optimized succeed_n for zero times, make the jump.  */
    case jump:
      EXTRACT_NUMBER_AND_INCR (mcnt, p1);
      if (mcnt >= 0)
      p1 += mcnt;
      else
      return false;
      break;

    case succeed_n:
      /* Get to the number of times to succeed.  */
      p1 += 2;          
      EXTRACT_NUMBER_AND_INCR (mcnt, p1);

      if (mcnt == 0)
      {
        p1 -= 4;
        EXTRACT_NUMBER_AND_INCR (mcnt, p1);
        p1 += mcnt;
      }
      else
      return false;
      break;

    case duplicate: 
      if (!REG_MATCH_NULL_STRING_P (reg_info[*p1]))
      return false;
      break;

    case set_number_at:
      p1 += 4;

    default:
      /* All other opcodes mean we cannot match the empty string.  */
      return false;
  }

  *p = p1;
  return true;
} /* common_op_match_null_string_p */


/* Return zero if TRANSLATE[S1] and TRANSLATE[S2] are identical for LEN
   bytes; nonzero otherwise.  */
   
static Int32
bcmp_translate (s1, s2, len, translate)
     UChar *s1, *s2;
     register Int32 len;
     UChar *translate;
{
  register UChar *p1 = s1, *p2 = s2;
  while (len)
    {
      if (translate[*p1++] != translate[*p2++]) return 1;
      len--;
    }
  return 0;
}

/* Entry points for GNU code.  */

/* re_compile_pattern is the GNU regular expression compiler: it
   compiles PATTERN (of length SIZE) and puts the result in BUFP.
   Returns 0 if the pattern was valid, otherwise an error string.
   
   Assumes the `allocated' (and perhaps `buffer') and `translate' fields
   are set in BUFP on entry.
   
   We call regex_compile to do the actual compilation.      */

UChar *
re_compile_pattern (pattern, length, bufp)
     UChar *pattern;
     Int32 length;
     struct re_pattern_buffer *bufp;
{
  reg_errcode_t ret;
  
  /* GNU code is written to assume at least RE_NREGS registers will be set
     (and at least one extra will be -1).  */
  bufp->regs_allocated = REGS_UNALLOCATED;
  
  /* And GNU code determines whether or not to get register information
     by passing null for the REGS argument to re_match, etc., not by
     setting no_sub.  */
  bufp->no_sub = 0;
  
  /* Match anchors at newline.      */
  bufp->newline_anchor = 1;
  
  ret = regex_compile (pattern, length, re_syntax_options, bufp);

  return (UChar *) re_error_msg((Int32) ret);
}     

/* Entry points compatible with 4.2 BSD regex library.      We don't define
   them if this is an Emacs or POSIX compilation.  */

#endif      /* !defined(RE_COMPILE_PATTERN) */

#if !defined (emacs) && !defined (_POSIX_SOURCE) && defined(DEF_RE_COMP)

/* BSD has one and only one pattern buffer.  */
static struct re_pattern_buffer re_comp_buf;

UChar *
re_comp (s)
    UChar *s;
{
  reg_errcode_t ret;
  
  if (!s)
    {
      if (!re_comp_buf.buffer)
      return "No previous regular expression";
      return 0;
    }

  if (!re_comp_buf.buffer)
    {
      re_comp_buf.buffer = (UChar *) malloc_forced (200);
      if (re_comp_buf.buffer == NULL)
      return "Memory exhausted";
      re_comp_buf.allocated = 200;

      re_comp_buf.fastmap = (UChar *) malloc_forced (1 << BYTEWIDTH);
      if (re_comp_buf.fastmap == NULL)
      return "Memory exhausted";
    }

  /* Since `re_exec' always passes NULL for the `regs' argument, we
     don't need to initialize the pattern buffer fields which affect it.  */

  /* Match anchors at newlines.  */
  re_comp_buf.newline_anchor = 1;

  ret = regex_compile (s, strlen (s), re_syntax_options, &re_comp_buf);
  
  /* Yes, we're discarding `const' here. shit on const (af). */
  return (UChar *) re_error_msg((Int32) ret);
}


Int32
re_exec (s)
    UChar *s;
{
  Int32 len = strlen (s);
  return
    0 <= re_search (&re_comp_buf, s, len, 0, len, (struct re_registers *) 0);
}

#endif /* not emacs and not _POSIX_SOURCE and DEF_RE_COMP */

/* POSIX.2 functions.  Don't define these for Emacs.  */

#ifndef HAVE_REGCOMP

/* regcomp takes a regular expression as a string and compiles it.

   PREG is a regex_t *.  We do not expect any fields to be initialized,
   since POSIX says we shouldn't.  Thus, we set

     `buffer' to the compiled pattern;
     `used' to the length of the compiled pattern;
     `syntax' to RE_SYNTAX_POSIX_EXTENDED if the
       REG_EXTENDED bit in CFLAGS is set; otherwise, to
       RE_SYNTAX_POSIX_BASIC;
     `newline_anchor' to REG_NEWLINE being set in CFLAGS;
     `fastmap' and `fastmap_accurate' to zero;
     `re_nsub' to the number of subexpressions in PATTERN.

   PATTERN is the address of the pattern string.

   CFLAGS is a series of bits which affect compilation.

     If REG_EXTENDED is set, we use POSIX extended syntax; otherwise, we
     use POSIX basic syntax.

     If REG_NEWLINE is set, then . and [^...] don't match newline.
     Also, regexec will try a match beginning after every newline.

     If REG_ICASE is set, then we considers upper- and lowercase
     versions of letters to be equivalent when matching.

     If REG_NOSUB is set, then when PREG is passed to regexec, that
     routine will report only success or failure, and nothing about the
     registers.

   It returns 0 if it succeeds, nonzero if it doesn't.      (See regex.h for
   the return codes and their meanings.)  */


Int32
regcomp (preg, pattern, cflags)
    regex_t *preg;
    UChar *pattern; 
    Int32 cflags;
{
  reg_errcode_t ret;
  Uns32 syntax
    = (cflags & REG_EXTENDED) ?
      RE_SYNTAX_POSIX_EXTENDED : RE_SYNTAX_POSIX_BASIC;

  /* regex_compile will allocate the space for the compiled pattern.  */
  preg->buffer = 0;
  preg->allocated = 0;
  
  /* Don't bother to use a fastmap when searching.  This simplifies the
     REG_NEWLINE case: if we used a fastmap, we'd have to put all the
     characters after newlines into the fastmap.  This way, we just try
     every character.  */
  preg->fastmap = 0;
  
  if (cflags & REG_ICASE)
    {
      Uns32 i;
      
      preg->translate = (UChar *) malloc_forced (CHAR_SET_SIZE);
      if (preg->translate == NULL)
      return (Int32) REG_ESPACE;

      /* Map uppercase characters to corresponding lowercase ones.  */
      for (i = 0; i < CHAR_SET_SIZE; i++)
      preg->translate[i] = ISUPPER (i) ? tolower (i) : i;
    }
  else
    preg->translate = NULL;

  /* If REG_NEWLINE is set, newlines are treated differently.  */
  if (cflags & REG_NEWLINE)
    { /* REG_NEWLINE implies neither . nor [^...] match newline.  */
      syntax &= ~RE_DOT_NEWLINE;
      syntax |= RE_HAT_LISTS_NOT_NEWLINE;
      /* It also changes the matching behavior.  */
      preg->newline_anchor = 1;
    }
  else
    preg->newline_anchor = 0;

  preg->no_sub = !!(cflags & REG_NOSUB);

  /* POSIX says a null character in the pattern terminates it, so we 
     can use strlen here in compiling the pattern.  */
  ret = regex_compile (pattern, strlen (pattern), syntax, preg);
  
  /* POSIX doesn't distinguish between an unmatched open-group and an
     unmatched close-group: both are REG_EPAREN.  */
  if (ret == REG_ERPAREN) ret = REG_EPAREN;
  
  return (Int32) ret;
}


/* regexec searches for a given pattern, specified by PREG, in the
   string STRING.
   
   If NMATCH is zero or REG_NOSUB was set in the cflags argument to
   `regcomp', we ignore PMATCH.  Otherwise, we assume PMATCH has at
   least NMATCH elements, and we set them to the offsets of the
   corresponding matched substrings.
   
   EFLAGS specifies `execution flags' which affect matching: if
   REG_NOTBOL is set, then ^ does not match at the beginning of the
   string; if REG_NOTEOL is set, then $ does not match at the end.
   
   We return 0 if we find a match and REG_NOMATCH if not.  */

Int32
regexec (preg, string, nmatch, pmatch, eflags)
    regex_t *preg;
    UChar *string; 
    size_t nmatch; 
    regmatch_t pmatch[]; 
    Int32 eflags;
{
  Int32 ret;
  struct re_registers regs;
  regex_t private_preg;
  Int32 len = strlen (string);
  boolean want_reg_info = !preg->no_sub && nmatch > 0;

  private_preg = *preg;
  
  private_preg.not_bol = !!(eflags & REG_NOTBOL);
  private_preg.not_eol = !!(eflags & REG_NOTEOL);
  
  /* The user has told us exactly how many registers to return
     information about, via `nmatch'.  We have to pass that on to the
     matching routines.  */
  private_preg.regs_allocated = REGS_FIXED;
  
  if (want_reg_info)
    {
      regs.num_regs = nmatch;
      regs.start = TALLOC (nmatch, regoff_t);
      regs.end = TALLOC (nmatch, regoff_t);
      if (regs.start == NULL || regs.end == NULL)
      return (Int32) REG_NOMATCH;
    }

  /* Perform the searching operation.  */
  ret = re_search (&private_preg, string, len,
               /* start: */ 0, /* range: */ len,
               want_reg_info ? &regs : (struct re_registers *) 0);
  
  /* Copy the register information to the POSIX structure.  */
  if (want_reg_info)
    {
      if (ret >= 0)
      {
        Uns32 r;

        for (r = 0; r < nmatch; r++)
          {
            pmatch[r].rm_so = regs.start[r];
            pmatch[r].rm_eo = regs.end[r];
          }
      }

      /* If we needed the temporary register info, free the space now.  */
      free (regs.start);
      free (regs.end);
    }

  /* We want zero return to mean success, unlike `re_search'.  */
  return ret >= 0 ? (Int32) REG_NOERROR : (Int32) REG_NOMATCH;
}


/* Returns a message corresponding to an error code, ERRCODE, returned
   from either regcomp or regexec.   We don't use PREG here.  */

size_t
regerror (errcode, preg, errbuf, errbuf_size)
    Int32 errcode;
    regex_t *preg;
    UChar *errbuf;
    size_t errbuf_size;
{
  UChar *msg;
  size_t msg_size;

#if 0
  if (errcode < 0
      || errcode >= (sizeof (re_error_msg) / sizeof (re_error_msg[0])))
    /* Only error codes returned by the rest of the code should be passed 
       to this routine.  If we are given anything else, or if other regex
       code generates an invalid error code, then the program has a bug.
       Dump core so we can fix it.  */
    abort ();
#endif

  msg = re_error_msg(errcode);

  /* POSIX doesn't require that we do anything in this case, but why
     not be nice.  */
  if (! msg)
    msg = "Success";

  msg_size = strlen (msg) + 1; /* Includes the null.  */
  
  if (errbuf_size != 0)
    {
      if (msg_size > errbuf_size)
      {
        strncpy (errbuf, msg, errbuf_size - 1);
        errbuf[errbuf_size - 1] = 0;
      }
      else
      strcpy (errbuf, msg);
    }

  return msg_size;
}


/* Free dynamically allocated space used by PREG.  */

void
regfree (preg)
    regex_t *preg;
{
  if (preg->buffer != NULL)
    free (preg->buffer);
  preg->buffer = NULL;
  
  preg->allocated = 0;
  preg->used = 0;

  if (preg->fastmap != NULL)
    free (preg->fastmap);
  preg->fastmap = NULL;
  preg->fastmap_accurate = 0;

  if (preg->translate != NULL)
    free (preg->translate);
  preg->translate = NULL;
}

#endif /* not HAVE_REGCOMP  */

/*
Local variables:
make-backup-files: t
version-control: t
trim-versions-without-asking: nil
End:
*/

void
re_free(bufp)
     struct re_pattern_buffer *bufp;
{
  ZFREE(bufp->buffer);
  ZFREE(bufp->fastmap);
  ZFREE(bufp->translate);

}

Int32
re_find_match(re_buf, str, start, end)
  struct re_pattern_buffer    *re_buf;
  UChar                       *str;
  Int32                 *start, *end;
{
  Int32     i, j, len;

  len = strlen(str);

  i = re_search(re_buf, str, len, 0, len, NULL);

  if(i < 0){
    if(start)
      *start = -1;
    if(end)
      *end = -1;
    return(i);
  }

  if(start)
    *start = i;

  if(! end)
    return(NO_ERROR);

  j = re_match(re_buf, str + i, len - i, 0, NULL);

  if(j < 0){
    if(end)
      *end = -1;
    return(j);
  }

  if(end)
    *end = i + j;

  return(NO_ERROR);
}

Int32
re_find_match_once(UChar * pattern, UChar * string, Int32 * s, Int32 * e)
{
  static struct re_pattern_buffer   re_buf;
  static UChar                      initialized = 0;

  if(!initialized){
    memset(&re_buf, 0, sizeof(re_buf));
    initialized = 1;
  }

  if(re_compile_pattern(pattern, strlen(pattern), &re_buf))
    return(errno = ENOMEM);

  return(re_find_match(&re_buf, string, s, e));
}

Int32
args_to_regexarr(RE_cmp_buffer ** res, UChar * line)
{
  Int32           num, i, r = 0;
  UChar           **patterns = NULL;
  RE_cmp_buffer   *newres = NULL;

  if(!line)
    line = "";
  if(empty_string(line)){
    *res = NULL;
    return(0);
  }

  num = str2wordsq(&patterns, line);
  if(num < 1){
    r = -1;
    GETOUT;
  }

  newres = NEWP(RE_cmp_buffer, num);
  if(!newres){
    r = -2;
    GETOUT;
  }

  memset(newres, 0, num * sizeof(RE_cmp_buffer));

  for(i = 0; i < num; i++){
    if(re_compile_pattern(patterns[i], strlen(patterns[i]), newres + i)){
      r = -3;
      GETOUT;
    }
  }

  *res = newres;

  return(num);

 getout:
  free_array(patterns, 0);
  if(newres){
    for(i = 0; i < num; i++)
      re_free(newres + i);
    free(newres);
  }

  return(r);
}


Int32
fn_match (UChar * pattern, UChar * string, Int32 flags)
{
  UChar     *p = pattern, *n = string;
  UChar     c;

#ifdef      WINDOWS_LIKE
  flags |= GFNM_NOESCAPE;
#endif

/* Note that this evalutes C many times.  */
#define FOLD(c)   ((flags & GFNM_CASEFOLD) && isupper (c) ? tolower (c) : (c))

  while ((c = *p++) != '\0')
    {
      c = FOLD (c);

      switch (c)
      {
      case '?':
        if (*n == '\0')
          return GFNM_NOMATCH;
        else if ((flags & GFNM_FILE_NAME) && FN_ISDIRSEP(*n))
          return GFNM_NOMATCH;
        else if ((flags & GFNM_PERIOD) && *n == '.' &&
               (n == string || ((flags & GFNM_FILE_NAME) && FN_ISDIRSEP(n[-1]))))
          return GFNM_NOMATCH;
        break;

      case '\\':
        if (!(flags & GFNM_NOESCAPE))
          {
            c = *p++;
            c = FOLD (c);
          }
        if (FOLD (*n) != c)
          return GFNM_NOMATCH;
        break;

      case '*':
        if ((flags & GFNM_PERIOD) && *n == '.' &&
            (n == string || ((flags & GFNM_FILE_NAME) && FN_ISDIRSEP(n[-1]))))
          return GFNM_NOMATCH;

        for (c = *p++; c == '?' || c == '*'; c = *p++, ++n)
          if (((flags & GFNM_FILE_NAME) && FN_ISDIRSEP(*n)) ||
            (c == '?' && *n == '\0'))
            return GFNM_NOMATCH;

        if (c == '\0')
          return 0;

        {
          UChar   c1;

          c1 = (!(flags & GFNM_NOESCAPE) && c == '\\') ? *p : c;
          c1 = FOLD (c1);
          for (--p; *n != '\0'; ++n)
            if ((c == '[' || FOLD (*n) == c1) &&
              fn_match (p, n, flags & ~GFNM_PERIOD) == 0)
            return 0;
          return GFNM_NOMATCH;
        }

      case '[':
        {
          /* Nonzero if the sense of the character class is inverted.  */
          UChar   not;

          if (*n == '\0')
            return GFNM_NOMATCH;

          if ((flags & GFNM_PERIOD) && *n == '.' &&
            (n == string || ((flags & GFNM_FILE_NAME) && FN_ISDIRSEP(n[-1]))))
            return GFNM_NOMATCH;

          not = (*p == '!' || *p == '^');
          if (not)
            ++p;

          c = *p++;
          for (;;)
            {
            UChar cstart, cend;

            cstart = cend = c;
            if (!(flags & GFNM_NOESCAPE) && c == '\\')
              cstart = cend = *p++;

            cstart = cend = FOLD (cstart);

            if (c == '\0')
              /* [ (unterminated) loses.  */
              return GFNM_NOMATCH;

            c = *p++;
            c = FOLD (c);

            if ((flags & GFNM_FILE_NAME) && FN_ISDIRSEP(c))
              /* [/] can never match.  */
              return GFNM_NOMATCH;

            if (c == '-' && *p != ']')
              {
                cend = *p++;
                if (!(flags & GFNM_NOESCAPE) && cend == '\\')
                  cend = *p++;
                if (cend == '\0')
                  return GFNM_NOMATCH;
                cend = FOLD (cend);

                c = *p++;
              }

            if (FOLD (*n) >= cstart && FOLD (*n) <= cend)
              goto matched;

            if (c == ']')
              break;
            }
          if (!not)
            return GFNM_NOMATCH;
          break;

        matched:;
          /* Skip the rest of the [...] that already matched.  */
          while (c != ']')
            {
            if (c == '\0')
              /* [... (unterminated) loses.  */
              return GFNM_NOMATCH;

            c = *p++;
            if (!(flags & GFNM_NOESCAPE) && c == '\\')
              /* XXX 1003.2d11 is unclear if this is right.  */
              ++p;
            }
          if (not)
            return GFNM_NOMATCH;
        }
        break;

      default:
        if (c != FOLD (*n))
          return GFNM_NOMATCH;
      }

      ++n;
    }

  if (*n == '\0')
    return 0;

  /* The GFNM_LEADING_DIR flag says that "foo*" matches "foobar/frobozz" */
  if ((flags & GFNM_LEADING_DIR) && FN_ISDIRSEP(*n))
    return 0;

  return GFNM_NOMATCH;
}


Generated by  Doxygen 1.6.0   Back to index